The Cyberdemon takes a lot of hits.
The Cyberdemon takes a lot of hits.
If you're gonna be bad, you should at least strive to be memorable.
If you're gonna be bad, you should at least strive to be memorable.
One of these days I need to do a proper dive on those arcade games with things like dedicated bunt levers and whatnot.
One of these days I need to do a proper dive on those arcade games with things like dedicated bunt levers and whatnot.
And tbh, if anything's driven this point home over the past 10 years, it's been the feckless opposition to this presidential administration regarding "norms" and the abandonment of the bully pulpit. They just don't want to do the work.
And tbh, if anything's driven this point home over the past 10 years, it's been the feckless opposition to this presidential administration regarding "norms" and the abandonment of the bully pulpit. They just don't want to do the work.
I wonder what the story behind this is.
I wonder what the story behind this is.
What I want is more "SMB3 king messages" and less "Odyssey moon checklist." The former is a neat incentive/bonus that doesn't gate you from anything; the latter is homework.
What I want is more "SMB3 king messages" and less "Odyssey moon checklist." The former is a neat incentive/bonus that doesn't gate you from anything; the latter is homework.
I presume you've seen this?
I presume you've seen this?
Like, this excerpt is just not great. "The wager" is such an important part of classic arcade game design and there is absolutely zero respect and very little understanding of it expressed here.
Like, this excerpt is just not great. "The wager" is such an important part of classic arcade game design and there is absolutely zero respect and very little understanding of it expressed here.