Shreyos Ghosh
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shreyosghosh.bsky.social
Shreyos Ghosh
@shreyosghosh.bsky.social
loadingshaders.xyz
A little bit late but still, Happy New Year 2025 to all!

The ground texture is from: www.poliigon.com/texture/exte...
January 2, 2025 at 7:01 PM
Thanks to github.com/syoyo/tinygltf,
my CPU path tracer now supports GLTF mesh rendering! 🥳
Here are both of my renders of the Stanford Bunny (~75k triangles) with diffuse white and dielectric glass materials.
December 7, 2024 at 5:36 PM
November 30, 2024 at 3:52 AM
Finally, I’ve completed implementing all the concepts from the book. As promised, here are the renders of all the scenes from this book.

#raytracing #raytracingthenextweek #cornellbox
November 30, 2024 at 3:52 AM
For the past few months, I've been learning and implementing the "Ray Tracing The Next Week" Book. I'm almost done with all the concepts. Soon, I'll post more renders. Meanwhile, here's my first ever render of the Cornell Box.

#raytracing #raytracingthenextweek #cornellbox
November 6, 2024 at 1:50 PM
First Post!!! 🥳
Last year, I made my first path tracer Raether, using the Ray Tracing in One Weekend book. Here are my renders of some of the scenes shown in the book!
The github code repo: github.com/shreyosgit/R...

#raytracinginoneweekend #pathtracing
October 19, 2024 at 8:13 PM