The ground texture is from: www.poliigon.com/texture/exte...
The ground texture is from: www.poliigon.com/texture/exte...
my CPU path tracer now supports GLTF mesh rendering! 🥳
Here are both of my renders of the Stanford Bunny (~75k triangles) with diffuse white and dielectric glass materials.
my CPU path tracer now supports GLTF mesh rendering! 🥳
Here are both of my renders of the Stanford Bunny (~75k triangles) with diffuse white and dielectric glass materials.
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox
Last year, I made my first path tracer Raether, using the Ray Tracing in One Weekend book. Here are my renders of some of the scenes shown in the book!
The github code repo: github.com/shreyosgit/R...
#raytracinginoneweekend #pathtracing
Last year, I made my first path tracer Raether, using the Ray Tracing in One Weekend book. Here are my renders of some of the scenes shown in the book!
The github code repo: github.com/shreyosgit/R...
#raytracinginoneweekend #pathtracing