SHAKIROVICH
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shakirovich.bsky.social
SHAKIROVICH
@shakirovich.bsky.social
Game designer, indie developer, artist
AZATLIQ
Hello everyone, in our new game for the TGC gamejam, called "Carry Me" its a wingsuit exploration game where you glide as a Wind Guardian, restoring the world through wind melodies of generosity. It’s up on itch, we’d love your feedback! shakirovich.itch.io/carry-me
#tgccoreblazerjam #indiegame
June 9, 2025 at 2:45 PM
Final hours of #tgccoreblazerjam, here is early screenshot from our game.
June 9, 2025 at 2:21 AM
1,000+ players have tried "The Final Descent" , thank you! I planned to make a full version if downloads hit 500. You doubled that, so I’m now officially working on a commercial release! No timeline yet (day job life), but it’s happening. Follow for updates.
#indiegame #horror #survivalHorror
April 16, 2025 at 10:23 PM
Got featured in itch.xn--ios-so0a Fresh Games and ranked high in several tags! Huge thanks to the players, community, and
@itchio.bsky.social team for the amazing platform. 322 downloads and more to go, special thanks to @horrorvisuals.com for spotlight, Xk and @ludumdare.com community.
April 15, 2025 at 3:10 PM
Manage your elevator and descent to dark mines, survive and reach the last floor. In my new game for @ludumdare.com game jam.
April 9, 2025 at 4:23 PM
Even though final boss for my jam game "Social Bubble" was easiest enemy to make, (just a big mech bull head that rams to you and shoots barrage of projectiles) it worked perfectly as final reward and challenge.
February 1, 2025 at 3:12 AM