#tgccoreblazerjam
I finished a short visual novel for the #tgccoreblazerjam ! It's my first time using Ren'Py and I really liked how easy it was to use. I'm thinking of making more visual novels in the future. #gamejam #gamedev #visualnovel jaykasynder.itch.io/what-time-gi...
What Time Gives by Jillian Nerat
Available for Windows, macOS, Linux
jaykasynder.itch.io
June 9, 2025 at 6:59 PM
Animal Time is out and ready to be played on raucherpausegames.itch.io/animal-time as our submission to the #tgccoreblazerjam!

Did some fun #gamejam work again and really nailed my 3D gradient workflow hehe. I am super excited to check out all the other submissions now :D
#gamedev #indie
Animal Time by RaucherPauseGames, BlurEd, Jeldrik
Collect Dough-nanas and do not feed the animals by pressing Q.
raucherpausegames.itch.io
June 9, 2025 at 8:38 AM
Wrapped up another Gamejam event (tgc x coreblazer 2025), where i worked as lighting and technical artist.

Check it out here: pterafier.itch.io/forgeborn

#gamejam #thatgamecompany #unrealengine #indie #tgccoreblazerjam
June 11, 2025 at 3:42 PM
Jamming in room 404 was always part of my favourite game dev activities.
It doesn't have a name yet but a lot of cool art haha. Developed a fancy style for this one ^^

Ready to play next week around Sunday for the #tgccoreblazerjam

#gamejam #indie #room404 #gamedev
May 29, 2025 at 7:21 PM
Final hours of #tgccoreblazerjam, here is early screenshot from our game.
June 9, 2025 at 2:21 AM
Hello everyone, in our new game for the TGC gamejam, called "Carry Me" its a wingsuit exploration game where you glide as a Wind Guardian, restoring the world through wind melodies of generosity. It’s up on itch, we’d love your feedback! shakirovich.itch.io/carry-me
#tgccoreblazerjam #indiegame
June 9, 2025 at 2:45 PM
I recently teamed up with some amazing creatives to participate in the #tgccoreblazerjam and had a blast doing the art!

If you enjoy it, please help us out by sharing (and rating if you're a fellow participant)! Any feedback is welcomed
ratprincelucius.itch.io/not-too-much

#indiedev #gamedev
June 9, 2025 at 10:31 PM
Some of my favourites of the work I've done for our #tgccoreblazerjam game "Not Too Much!" that landed in the top 10% of the community vote!

Full post: www.artstation.com/artwork/vbd41E
Game here: ratprincelucius.itch.io/not-too-much

#conceptart #gameart #indiedev #gamedev
July 9, 2025 at 1:38 AM
Sharing some of the work I did for our #tgccoreblazerjam game that ranked in the top 10% for community vote!

It was a great experience and I'm proud of our team.

Full post: www.artstation.com/artwork/OvNvne
Check out our game!: ratprincelucius.itch.io/not-too-much

#indiedev #gamedev #conceptart
July 8, 2025 at 7:30 PM
I recently participated in the #tgccoreblazerjam with my friends Vixal and @nickshutter.bsky.social! We made a puzzle-platformer where you must go out in search of items to grant the wishes of others. Play it in-browser here:
cosmonaut800.itch.io/the-giving-w...

(See reply for more links!)
#gamedev
The Giving Well by Cosmonaut800, Vixal, Nick Shutter
Grapple across the ancient forest while solving puzzles to assist those in need.
cosmonaut800.itch.io
June 12, 2025 at 5:49 PM