⠋ Sewer56 ⣠
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sewer56.dev
⠋ Sewer56 ⣠
@sewer56.dev
Software Dev & Modder and Occasional Casual Reverse Engineer (sewer56.dev)
That one guy known for the Reloaded modding suite.
True!
August 28, 2025 at 7:15 PM
I have never before seen a website require a $7 monthly paid subscription to enable 2FA-
August 24, 2025 at 4:01 PM
Arrow Lake 275HX

```
cargo bench -p dxt-lossless-transform-bc1 --bench transform_standard --features bench
```

Linux E-Core: 50GiB/s
Windows (Any Core): 25GiB/s
Linux P-Core: 3.3GiB/s

WTF? This doesn't make any sense- and I'm not hallucinating, I doublechecked!!

github.com/Sewer56/dxt-...
August 3, 2025 at 9:53 PM
Not the first time I've seen a bug in the tooling, so I'm not surprised.

Never forget `Nights: Journey of Dreams`, which wrote (presumably) environment data from stack memory into the padding of .ONE archives.

Which gives us a nice glimpse into the tooling they used.
July 27, 2025 at 4:40 PM
May 26, 2025 at 4:02 PM
Norma (norma)
April 25, 2025 at 11:41 PM
Here's how this setup looks like for reference.

I do work from here (remotely), and my non-work code stuff right after.

Maybe I'll game on this one day 😅, I'm always coding soooo much; ahahaha, so often that's a pipe dream!

Oh and I'll eventually need some wall decor that's not certificates.
April 21, 2025 at 1:44 AM
Time machine?
April 5, 2025 at 7:12 AM
Learn Dependabot with the UK Government!!
April 5, 2025 at 4:13 AM
Thanks @ Samsung 😅
March 19, 2025 at 9:32 PM
github.com/libratbag/li...

Added support for G502X Plus (including LED) to libratbag.
Bought one, came in today, couldn't rebind it on Linux.

Well, it's now later in the day, and now I can.
March 11, 2025 at 7:52 PM
github.com/Sewer56/stru...

I made a tool for creating and testing 'lossless transforms' that reorganize binary data for maximum compression efficiency.

Like the BC1-BC3 texture ones I made a while back:
sewer56.dev/blog/2025/01...

'Generic marketing chart' for memes included.
March 11, 2025 at 5:20 PM
I've used the search engine around a year ago.
It's great, really great.

Only caveat is I don't deep search as much as I used to; so it's a bit of a hard sell in my mind sometimes.

That said, I really, really respect what the folks over there are doing. They're legends.
February 26, 2025 at 12:57 PM
Very simple!! 💀 Absolute bamboozlery!! ⚡⚡

Compiling the `bench` target gives you a nice, unrolled joy of SSE2/AVX2. Compiling the `lib` target, doesn't get you that.

That's where the performance difference comes from!! Same compiler settings, but different output on different target.
December 22, 2024 at 4:02 PM
Two functions. One implemented in high level Rust (left), one in Assembly (right).

They both generate the same assembly, but the Rust one is 4x faster when benchmarking; why?🧵
December 22, 2024 at 4:02 PM