Writing interactive blog posts (veeeery slowly) at:
https://sassnow.ski
A highly interactive blog post about 2D collision resolution in video games. I hope to finish part 2 this year, but no promises 🙈
www.sassnow.ski/rigid-body-c...
*checks notes*
Independent and identically distributed random variables.
How did you know?!
*checks notes*
Independent and identically distributed random variables.
How did you know?!
types.kitlangton.com ← 👀
types.kitlangton.com ← 👀
laramap.dev/?utm_source=bsky
Already noticed some new Laravel developers how haven't come to one of our meetups yet. 😅
laramap.dev/?utm_source=bsky
Already noticed some new Laravel developers how haven't come to one of our meetups yet. 😅
laramap.dev/?utm_source=bsky
Already noticed some new Laravel developers how haven't come to one of our meetups yet. 😅
How's your day going?
How's your day going?
Latest example: blog.robertelder.org/detect-keyup...
Whoever you are, Robert Elder, I feel your pain
Latest example: blog.robertelder.org/detect-keyup...
Whoever you are, Robert Elder, I feel your pain
I'll be riding that high for the next year or two.
I'll be riding that high for the next year or two.
You can send me a message, and it'll print out immediately on my desk!
ping.aschmelyun.com
You can send me a message, and it'll print out immediately on my desk!
ping.aschmelyun.com
#php #phpc
obits.mlive.com/us/obituarie...
#php #phpc
obits.mlive.com/us/obituarie...
(it may not look like it yet, but this is actually about the cross product)
(it may not look like it yet, but this is actually about the cross product)
(The video title is probably not helping its popularity but I don't know what else to call it)
www.youtube.com/watch?v=otO3...
(The video title is probably not helping its popularity but I don't know what else to call it)
www.youtube.com/watch?v=otO3...
This one is about the physics of INFINITY BALL, a game made in ~72 hours with custom collision detection and resolution.
As always, feel free to reach out with any feedback! 👋
#GMTKJam #unity #gamedev #physics #collision
This one is about the physics of INFINITY BALL, a game made in ~72 hours with custom collision detection and resolution.
As always, feel free to reach out with any feedback! 👋
#GMTKJam #unity #gamedev #physics #collision