Most recently made “Sasquatchers” for the Playdate
Formerly at Telltale Games, Maxis, LucasArts, and projects for Walt Disney Imagineering
Personal blog at https://www.spectrecollie.com/
Are the angles and scale all wrong? Obviously! But I am in my mid-50s and have earned the right to say "artistic license."
Are the angles and scale all wrong? Obviously! But I am in my mid-50s and have earned the right to say "artistic license."
a) Devote all your time and energy to methodically researching the bug and coming up with a robust solution, or
b) Work on something unrelated and hope the solution just magically comes to you while you're doing it
a) Devote all your time and energy to methodically researching the bug and coming up with a robust solution, or
b) Work on something unrelated and hope the solution just magically comes to you while you're doing it
My experience with playdate dev:
Implementing an entirely new feature - around 2-3 hours
Slightly reworking the UI flow - at least a week
My experience with playdate dev:
Implementing an entirely new feature - around 2-3 hours
Slightly reworking the UI flow - at least a week
It won’t let me open my mouth, so it looks like I’m biting my tongue about how weird and bad it is.
It won’t let me open my mouth, so it looks like I’m biting my tongue about how weird and bad it is.