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ryratner.bsky.social
R R
@ryratner.bsky.social
A horrible mixture of the worst parts of an artist and the worst parts of a programmer (tech artist)
She/They 🏳️‍⚧️ I am a of the in hot out the transgender
portfolio stuff: https://the_ratner.artstation.com/
discountsatan.com
Pinned
A thing
Got jolt physics up and running in unreal engine AND playing nicely with both unreal's allocator and its task system. This is still very much a toy implementation but I think the worst bits (horribly grafting unreal's threading into jolts jobsystem) are mostly done
October 26, 2025 at 11:37 PM
A thing
August 29, 2025 at 6:57 AM
Unreal engine be normal when I need to make changes to my header files challenger (impossible)
I fuckin love having to completely restart the editor half the time I declare one single new function aaaaaaaaaaaa
August 25, 2025 at 6:46 PM
God dammit why am I seeing will fuckin powers apologia on my timeline AGAIN
June 3, 2025 at 5:26 PM
Back on my hard surface modeling. Fairly rough WIP
May 29, 2025 at 1:17 AM
Ah great timing AHCCCS I definitely needed an email update from you today that didn't give me any more anxiety at all
May 23, 2025 at 7:08 PM
This feels...
Idk, like vaguely out of touch? Sorta in the same way that the very wealthy talk about how you just need "hard work" and whatnot. This sort of operates on the assumption that "effort = pretty" and therefore "non pretty = no effort"
May 11, 2025 at 11:08 PM
Hard surface stuff from a little while ago
March 3, 2025 at 2:22 AM
Rough zbrush sculpt pf a character for a super secret project
February 23, 2025 at 7:35 PM
I love being able not not really give a crap about my topology since I'm just gonna inevitably remesh and/or sculpt over it
January 18, 2025 at 11:10 PM
I cannot believe have to say this but you are not oppressed for having a lot of followers on social media what the fuck
January 1, 2025 at 1:47 AM
Old-ish 3d work:
Low orbit anomalies
December 24, 2024 at 4:33 AM
Very rough initial concept sketches for a thing
December 6, 2024 at 9:10 PM
Animation practice
November 25, 2024 at 7:37 PM
Thanks UE5 nanite terrain good job
November 21, 2024 at 6:40 PM
Doing some animation stuff in UE, some motion matching and physics driven animation stuff. The animation set I'm using has pretty poor overall coverage so I've been trying to make up for a lot of it with procedural stuff
November 18, 2024 at 12:28 AM
A helmet from a while ago
October 22, 2024 at 3:07 AM
Messing with worldmachine and unreal
October 22, 2024 at 3:01 AM
Some doodling with plasticity and the blender bridge.
October 17, 2024 at 6:24 PM
Ooh we can do videos now.
A test animation I got a little carried away with on a wip weapon model
September 12, 2024 at 6:52 PM
40 minute landscape painted with a 10+ year old copy of artrage 3 I rediscovered the liscence key for
April 15, 2024 at 9:54 PM
When you get mad at me on the internet this is who you're getting mad at
September 13, 2023 at 6:14 PM
This roommate refuses to the dishes
September 10, 2023 at 8:38 PM