Ryan
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ryanmalm.bsky.social
Ryan
@ryanmalm.bsky.social
Creative Generalist. Agnostic Absurdist. The pitchforks are coming out, and it's about damn time. Eat the Billionaires. Opinions are CC0.
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Aladdin Pico-8 Pixel Art
April 20, 2025 at 4:14 PM
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Doring more experimenting with userdata operations in #picotron - this time out a particle system with batch drawing. The result: fireworks over Düsseldorf, reflected in the Rhine.
April 12, 2025 at 9:23 PM
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So, finding out userdata operations in #picotron are pretty powerful? Here's real-time handwritten digit recognition in Picotron, with the model updating each frame and only using around 4% of the CPU.
April 8, 2025 at 2:16 PM
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New Blog Post: The Year of the Picotron Desktop

arnaught.neocities.org/blog/2025/03...

It's been a year (March 14, 2024, I believe) since Picotron's alpha released, so I made a big blog post cataloging (most of) the stuff I've made in #Picotron in the past year!
The Year of the Picotron Desktop
$CurrentYear+1 will be the year of the Picotron desktop!
arnaught.neocities.org
March 14, 2025 at 2:16 PM
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goood morning y'all! DID YOU KNOW i've been making a bunch of browser games in #PICO8 and a bunch of them are nice to do on your phone!!

adamatomic.itch.io
March 14, 2025 at 1:08 PM
Another #pixelart landscape, more WIP on #picotron extended palette. I've re-arranged the additional indices to align with the first two rows of 16. bottom half palette is just colors repeated but in ramp arrangement simliar to gfx editor.
March 12, 2025 at 7:25 PM
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Working on polishing up the shop cartridge, I'm not tottaly set on the character art yet though.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
March 12, 2025 at 5:42 AM
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Some progress on the turret enemy

#StarIliad #PixelArt #Metroidvania #IndieDev #GameDev
March 5, 2025 at 12:08 PM
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#picotron 0.1.1f is up on lexaloffle and humble. www.lexaloffle.com/picotron.php

changes (mostly bug fixes): www.lexaloffle.com/dl/docs/pico...
March 4, 2025 at 5:06 PM
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an industrial area made in #picocad
March 3, 2025 at 4:08 PM
2nd in a series of little #pixelart pieces to test my 64-color extended #picotron palette
March 2, 2025 at 7:43 PM
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#picotron mockup: stickers can be attached to any window and live in file metadata. They can be used to bookmark, annotate, or tag arbitrary files. For some apps, they can be attached with finer granularity: e.g. to a line of code or an xy on a map layer. Here is a dev/player making notes on a map.
March 1, 2025 at 7:46 AM
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An endless runner prototype inspired by those dumb AI tests.

#picotron #pico8 #gamedev
March 1, 2025 at 10:55 PM
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Well… it’s a start.
#picotron #gamedev
March 2, 2025 at 12:20 AM
Continuing WIP on #pixelart to demo, tweak and kick the tires on my #picotron extended palette
February 28, 2025 at 1:46 PM
Quick forest pixel art, testing out my extended #picotron palette
#pixelart #gamedev
February 28, 2025 at 1:44 AM
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Every day's a school day for me with #gamedev!

So used to working with RGB, nice to learn a bit of HSV for colour transitions!

Have the #dropzone style enemies in place (although some behave like #defender). Time to start adding some (semi) original stuff to this game!

#picotron #pico8 #arcade
February 22, 2025 at 1:30 AM
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i released a game! i've been working on this for the past few months.

it's a short, casual tile laying game where you can really get into the weeds, optimising for high scores.
price: free!
where: catnipped.itch.io/powertile
read more about it here: catnipped.bearblog.dev/powertile-pr...
February 21, 2025 at 9:19 AM
bbs:// explorer is somehow way cooler than I imagined. I've already discovered 3 carts I somehow missed browsing the forum! It takes me back to listing the contents of dial-in BBS systems or browsing shareware disks. So cool #picotron
#picotron 0.1.1e binaries are up! www.picotron.net
Changelog: www.lexaloffle.com/dl/docs/pico...

0.1.1e now sandboxes bbs carts by default. See: www.lexaloffle.com/dl/docs/pico...
February 18, 2025 at 11:33 PM
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Status Line

Play Retro and Modern Classic z-machine Text Adventures on the Pico-8 (including the Zork Trilogy, The Hitchhiker's Guide to the Galaxy, Trinity, and many more.)
Status Line by Christopher Drum
Play Zork (and more!) on your Pico-8
buff.ly
February 16, 2025 at 10:10 AM
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My #Picotron Workstation! Running on a GPD Win 1 and using Eric Canales' Picotron Laptop Bridge. Took me a while to get to this point but it works with relatively few issues now :D

(isn't it so cute???)
February 14, 2025 at 6:12 AM
WND #Gouache on Kraft card, about 8"x5"
#artist #art #sketch #painting
February 13, 2025 at 12:25 AM
A #gouache study, on Kraft card stock

#art #illustration
February 10, 2025 at 1:07 AM
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🚨 NEW GAME ALERT!
My 64x64 metroidvania is getting a deluxe treatment and is coming to Steam. Twice the content, upgraded graphics and controls, more challenges, more lore, and even a save feature!

Please wishlist: https://buff.ly/3Q4sGr4 ❤️

🎵 Music and sfx by Brent Houston as always!
February 6, 2025 at 4:27 PM
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Wor Games for #picotron is now released and playable for free at:
pahammond.itch.io/wor-games

Had great fun making this one and I have such great memories playing Wizard of Wor on the #c64 with my dad as a kid 😍

#arcade #gamedev #pico8 #retrogaming
February 5, 2025 at 8:49 AM