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rump3l.bsky.social
Rump3L
@rump3l.bsky.social
web developer
CS2 mapping enthusiast
fool
oh, whats that
changes once again
September 4, 2025 at 1:05 PM
go with the flow
June 19, 2025 at 9:27 AM
The newest version of Guild is finally up, check it out:

steamcommunity.com/sharedfiles/...

Generally the map got slowed down a bit again having less or a little longer connections, the main difference is separating mid from tunnels as it led to chaos

#cs2 #greybox #blockout #ld #wip
June 9, 2025 at 5:30 PM
cherry on top
June 5, 2025 at 9:17 AM
Current iteration on Guild finished soon,
quite impressed how quick it went this time
June 1, 2025 at 12:21 PM
A storm has passed
May 29, 2025 at 10:49 AM
Guild v3 finally updated on the workshop, check it out
steamcommunity.com/sharedfiles/...

Added more space and depth to some areas, introduced jungle area connecting several parts of the map, redefined B long, shortened T rotations and more

#cs2 #greybox #blockout #ld #wip
May 13, 2025 at 11:19 PM
old (left) vs new (right)
gained some complexity again but this time differently, lets see soon
May 7, 2025 at 10:32 PM
Cute little tactical windows

[1, 2] => mid to B main
[3, 4] => pillar (pre CT mid) to A site/pit
May 3, 2025 at 8:54 AM
Breathe site
April 25, 2025 at 3:01 PM
Maybe?!
April 23, 2025 at 4:43 PM
Problem - shorten non-mid T rotations without breaking the initial timings, A main or T mid

Solution - bifunctional T spawn rotation lol
April 22, 2025 at 11:18 AM
Controversial changes on Guild pt2
(A main & entrance, A site, A con)
April 18, 2025 at 5:30 PM
Controversial changes on Guild pt1
(mid, under)
April 17, 2025 at 10:07 PM
Had a wip dream
April 13, 2025 at 9:43 PM
March 27, 2025 at 10:41 PM
March 27, 2025 at 10:41 PM
Best way of celebrating birthday, fiinaly uploaded the big update for Guild, check it out!
steamcommunity.com/sharedfiles/...

Generally simplified and streamlined gameplay more, way less cubbies and potential hs angles, quicker rotations & more

#cs2 #wip #graybox #blockout #leveldesign
March 27, 2025 at 10:39 PM
Big update on Guild finally up, check it out!
steamcommunity.com/sharedfiles/...

Shortened timings and rotations. Improved flow. Refined some los and angles. Added squeaky and callout worldtexts.

Thanks for the support so far

#cs2 #wip #graybox #blockout #leveldesign
January 20, 2025 at 11:53 PM
Confused, restless, buried deep in the trenches of a map, thats my smas this year. Whats yours?
December 24, 2024 at 1:07 PM