https://linktr.ee/ronanmahonart
Prev. RocksteadyStudios, Rebellion, FreeRadicalDesign
• Actor-based mode (calc only mesh UVs + general texture res)
• Triangle-based mode (material fn, auto texture res, accounts for UV tweaks)
• Extras: camera-space density, click-to-sample, etc
Worth it or not given the setup reqs?
#ue5 #gamedev #gameart
PBR Check spots material issues + helps you fix them with one click.
Stylized or realistic, keep your materials looking their best.
Available on FAB for UnrealEngine
Get it here:
fab.com/s/7cbe4f2a9155
#UnrealEngine #GameDev #IndieDev
PBR Check spots material issues + helps you fix them with one click.
Stylized or realistic, keep your materials looking their best.
Available on FAB for UnrealEngine
Get it here:
fab.com/s/7cbe4f2a9155
#UnrealEngine #GameDev #IndieDev
DM me for info, 3d printer required
#UnrealEngine and FoliageTools by Rense de Boer
DM me for info, 3d printer required
#UnrealEngine and FoliageTools by Rense de Boer
Headset built to explore the design process - from sketches and early forms to surface language and colorways.
Using the Peclers material collection and models from Substance3dAssets
Textured with Substance Painter, rendered in Unreal Engine
www.artstation.com/artwork/vbXlAE
Headset built to explore the design process - from sketches and early forms to surface language and colorways.
Using the Peclers material collection and models from Substance3dAssets
Textured with Substance Painter, rendered in Unreal Engine
www.artstation.com/artwork/vbXlAE
Textured in Substance 3D Painter, rendered in Unreal Engine 5.4
A study in tactile storytelling 👇
🔗 www.artstation.com/artwork/RKQAkA
#Substance3D #LookDev #Prototyping #UnrealEngine
Textured in Substance 3D Painter, rendered in Unreal Engine 5.4
A study in tactile storytelling 👇
🔗 www.artstation.com/artwork/RKQAkA
#Substance3D #LookDev #Prototyping #UnrealEngine
More macro shots from the Peclers material collection
Textured in Painter and rendered in Unreal Engine 5.4.
Here's a deeper look 👇
www.artstation.com/artwork/Nqz1w5
#3DArt #LookDev #Substance3D #Headphones #MaterialStudy #ProductDesign #3DTexturing #UnrealEngine
More macro shots from the Peclers material collection
Textured in Painter and rendered in Unreal Engine 5.4.
Here's a deeper look 👇
www.artstation.com/artwork/Nqz1w5
#3DArt #LookDev #Substance3D #Headphones #MaterialStudy #ProductDesign #3DTexturing #UnrealEngine
www.artstation.com/artwork/Nqz1w5
#3DArt #ProductDesign #Substance3D #LookDev #UnrealEngine #Headphones #MaterialStudy #3DTexturing #RealTimeRendering #ArtStation
www.artstation.com/artwork/Nqz1w5
#3DArt #ProductDesign #Substance3D #LookDev #UnrealEngine #Headphones #MaterialStudy #3DTexturing #RealTimeRendering #ArtStation
Close-up exploration of materials from the Peclers collection texturing, concept & render for a headset design.
Substance3D + Unreal Engine 5.4.
👉 artstation.com/artwork/vbXlAE
#3DArt #ProductDesign #Substance3D #UnrealEngine
Close-up exploration of materials from the Peclers collection texturing, concept & render for a headset design.
Substance3D + Unreal Engine 5.4.
👉 artstation.com/artwork/vbXlAE
#3DArt #ProductDesign #Substance3D #UnrealEngine
#3DArt #PBR #GameDev #DigitalArt #CGArtist #ArtStation #RealtimeRendering #Texturing #IndieDev #CreativeProcess
#3DArt #PBR #GameDev #DigitalArt #CGArtist #ArtStation #RealtimeRendering #Texturing #IndieDev #CreativeProcess
🖼️ Textured in Substance and rendered in-engine.
🎥 Full video and breakdown on my ArtStation
www.artstation.com/artwork/oJB0D4
#GameDev #3DArt #Texturing
🖼️ Textured in Substance and rendered in-engine.
🎥 Full video and breakdown on my ArtStation
www.artstation.com/artwork/oJB0D4
#GameDev #3DArt #Texturing
🕹️Half sci-fi, the other half fantasy and I painted a little MeetMat arcade stick for fun
Textured in #SubstancePainter, rendered and animated in #UE5
👇ArtStation links below
🕹️Half sci-fi, the other half fantasy and I painted a little MeetMat arcade stick for fun
Textured in #SubstancePainter, rendered and animated in #UE5
👇ArtStation links below
Added handy ref values for materials and metals - easy to color pick
Tidied up the interface to hide some advanced properties
Added handy ref values for materials and metals - easy to color pick
Tidied up the interface to hide some advanced properties
Catches authoring and material graph issues
⭐Cycle viewmodes to debug various channels.
⭐One click edit in the viewport to easily find and adjust problem materials
⭐Adjustable PBR value strictness and colorizing legend
Anything missing?
Catches authoring and material graph issues
⭐Cycle viewmodes to debug various channels.
⭐One click edit in the viewport to easily find and adjust problem materials
⭐Adjustable PBR value strictness and colorizing legend
Anything missing?
Some early drafts of the #Substance3DSampler splash
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3Dart
Some early drafts of the #Substance3DSampler splash
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3Dart
Sometimes I get carried away in the details
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3DArt #3Dartist #SubstancePainter #UnrealEngine
Sometimes I get carried away in the details
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3DArt #3Dartist #SubstancePainter #UnrealEngine
🪡Screencapped the app UI elements and applied embroidery filter
✏️Pencil sketches in #Substance3DPainter
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3DArt
🪡Screencapped the app UI elements and applied embroidery filter
✏️Pencil sketches in #Substance3DPainter
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #3DArt
Scans and embroidery from Sampler and the Asset store.
Textured in #Substance3DPainter and rendered in #UnrealEngine
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #materials #3dart
Scans and embroidery from Sampler and the Asset store.
Textured in #Substance3DPainter and rendered in #UnrealEngine
More on my #ArtStation
www.artstation.com/artwork/L4lA05
#MadeWithSubstance #MadeWithUnreal #materials #3dart
👇🎧
#madewithSubstance #substance3dSampler #UnrealEngine
👇🎧
#madewithSubstance #substance3dSampler #UnrealEngine