It still feels lukewarm of an idea. But, enough to make me want to complete a true prototype of it.
It still feels lukewarm of an idea. But, enough to make me want to complete a true prototype of it.
Control feels is everything, even in a game that does not require precise and mechanical platforming.
3) Ambiance
Ambiance was enough to make it rate 400 for graphics, but a more concerted effort on art will be important.
Control feels is everything, even in a game that does not require precise and mechanical platforming.
3) Ambiance
Ambiance was enough to make it rate 400 for graphics, but a more concerted effort on art will be important.
For people who like puzzles, the mechanic was interesting and challenging, but complaints about not being able to see different tile layouts of different realms posed a somewhat annoying challenge.
For people who like puzzles, the mechanic was interesting and challenging, but complaints about not being able to see different tile layouts of different realms posed a somewhat annoying challenge.