Erika - Queer Castle Indie Developer
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queercastle.bsky.social
Erika - Queer Castle Indie Developer
@queercastle.bsky.social
LGBTQ+ Game Dev, based in Seattle, with a love of all things creative and queer! (She/They, 30)
Developer logs and blogs, WIP art and assets, and general all-around gamedev ramblings. Current Project: Monster-Capture Citybuilder
You ever turn an eldritch abomination into a puppy dog?
October 22, 2023 at 5:50 AM
...Huh. This is starting to look like a game.
Today's focus is going towards making the backend systems work together with a user interface, so all of this won't have to be manual. From there, it's just a matter of adding monster moves and turns, and I've got a playable combat sim!
October 21, 2023 at 6:16 PM
It wouldn't be a monster-capture game without some monsters, and every good Witch needs a Familiar or two!
Most of these doodles have been just about getting ideas to paper regardless of detail or unified theme. Once the overall design is a bit more locked in, I'll start posting more detailed shots.
October 21, 2023 at 2:21 AM
Been mostly getting the backend for combat resources up and running, so that everything is fairly future-proofed. This meant a lot of iteration on code as I learned new ways to restructure it all. Turns out, Custom Resources (or ScriptableObjects) are your friend when making a database of stuff.
October 21, 2023 at 2:08 AM
To start things off right, here's a look at my current project prototype!
I started on a monster-capture game about a week back, as my first proper foray into coding by hand. I've always enjoyed Pokemon games, so I figured that'd be the best place to start!
October 21, 2023 at 2:05 AM