Leonard
postphysical.io
Leonard
@postphysical.io
Programmer, Game developer.
Running a small dev studio in Ukraine.
postphysical.io
𝐏𝐫𝐨𝐣𝐞𝐜𝐭: Yule
- Transitioning out of the pre-production stage.
- Mobile-first.
- Top-down ARPG.
- Multiplayer, co-op PvE.
- Inspired by Warframe.

𝐂𝐨𝐦𝐩𝐚𝐧𝐲: Trellis.
- First project for a new indie game dev studio.
- US-based.
- Fully remote.
- Self-funded.
January 28, 2025 at 1:01 AM
𝐑𝐨𝐥𝐞:
You will collaborate with producers and engineering to develop and refine combat systems, enemy behavior, balance, and player progression. You will also help with establishing and managing project documentation.

#gamedevjobs #gamedevhiring
January 28, 2025 at 1:01 AM
📢 [Hiring] Technical Game Designer (Mid-Sr), with experience in Combat design, for a mobile-first, indie co-op ARPG.

- Production environment experience

- Credits on released desktop/handheld/mobile-core projects

- Strong documentation, TDD writing, and presentation skills.

🧵

#gamedev #indiedev
January 28, 2025 at 1:01 AM
#Linkedin at it again.
I don't understand where are those new #Ai developed projects and tools?
Can it LLM create a quick and simple internal tool to automate simple tasks? Yes.
But where are we pushing 500k projects out of the door?
January 21, 2025 at 3:27 PM
I know you can push it with blueprints and lights, but I absolutely love that I can get 200fps in Satisfactory while looking at my monobase. 👷☕
October 22, 2024 at 3:02 PM
It's Monday, and I've already seen 4 ads for AI features in apps we are paying for enterprise tier. Wonder how long it will take the industry to cycle off the bubble.
October 21, 2024 at 1:38 PM