Leonard
postphysical.io
Leonard
@postphysical.io
Programmer, Game developer.
Running a small dev studio in Ukraine.
postphysical.io
Reposted by Leonard
Automate the VIBE with us in the...

Six One Indie Showcase!

➡️Tomorrow, May 22
8:50am PT/11:50am ET ⬅️

@futurevibecheck.bsky.social 🎷🎸🎹 @sixoneindie.com
May 21, 2025 at 7:21 PM
👨‍🏭
Future Vibe Check | Publisher Reveal Trailer
YouTube video by Akupara Games
www.youtube.com
March 12, 2025 at 4:44 PM
Reposted by Leonard
Holy shit, EA just open-sourced some more Command & Conquer games including Generals and Renegade.
github.com/electronicarts

#gamedev #digipres
February 27, 2025 at 6:23 PM
👨‍🏭
Last Epoch Season 2 - Tombs of the Erased | Official Trailer
YouTube video by Last Epoch
www.youtube.com
February 27, 2025 at 5:02 PM
Psycho Patrol R Looks good.
February 5, 2025 at 6:43 PM
Still actively searching!
Would greatly appreciate a signal boost to get this opportunity in front of the right people. 🙏

#gamedev #indiegames #indiegamedev #gamedesign
📢 [Hiring] Technical Game Designer (Mid-Sr), with experience in Combat design, for a mobile-first, indie co-op ARPG.

- Production environment experience

- Credits on released desktop/handheld/mobile-core projects

- Strong documentation, TDD writing, and presentation skills.

🧵

#gamedev #indiedev
February 4, 2025 at 1:12 PM
Looking at games like Eternal Strands breaks my heart.
Years of work for a peak of 700 players.

The industry has changed. Even when done competently, offering the same experiences that have been repeated over and over won't bring them anymore.

#gamedev #indiedev
January 30, 2025 at 10:57 AM
📢 [Hiring] Technical Game Designer (Mid-Sr), with experience in Combat design, for a mobile-first, indie co-op ARPG.

- Production environment experience

- Credits on released desktop/handheld/mobile-core projects

- Strong documentation, TDD writing, and presentation skills.

🧵

#gamedev #indiedev
January 28, 2025 at 1:01 AM
Have no idea where I would use this, but this looks so good.
#gamedev
Surface-Stable Fractal Dithering
YouTube video by runevision
youtu.be
January 24, 2025 at 11:43 AM
#gamedev #indiedev

One of my clients, whom I've been working with for a few years, is looking for a Combat Game Designer for a very promising mobile co-op ARPG.

Any advice on how I can signal boost to help reach people with solid industry experience?
January 22, 2025 at 10:38 PM
#Linkedin at it again.
I don't understand where are those new #Ai developed projects and tools?
Can it LLM create a quick and simple internal tool to automate simple tasks? Yes.
But where are we pushing 500k projects out of the door?
January 21, 2025 at 3:27 PM
Finally had time for a proper #BG3 playthrough over the holidays.

Me having struggled with dungeon design, It's impressive how Larian's dungeons make functional and lore sense (except Temple of Shar). You can only place so many statues and pots before questioning why the structure exists. #gamedev
January 1, 2025 at 9:50 PM
After spinning plates nonstop all year, the holiday slowdown fills me with dread. That work withdrawal hits hard.
#gamedev
December 15, 2024 at 6:12 PM
The Zone is absolutely massive.
I'm all about exploration, but I don't think I have it in me to explore every location in #Stalker2.
Phenomenal work by the environmental artists and designers.
November 27, 2024 at 11:59 PM
Reposted by Leonard
Music shapes the world. Testing lighting effects connected to the music you make in FVC. As you play through a chord progression, the day becomes night. A new day brings a fresh progression to hear. #indiegame #proceduralmusic #automationgame
November 26, 2024 at 5:32 PM
AI will accelerate an already prominent issue in the gaming industry: regurgitating, mixing, and repackaging exhausted game concepts without even a marginal expansion or progression.
How many times do we expect players to buy another survival game or a reskinned version of Slay the Spire?
#gamedev
The future of indie games in an AI-driven world
YouTube video by Andrew Chambers Design
youtu.be
October 24, 2024 at 1:28 PM
I know you can push it with blueprints and lights, but I absolutely love that I can get 200fps in Satisfactory while looking at my monobase. 👷☕
October 22, 2024 at 3:02 PM
It's Monday, and I've already seen 4 ads for AI features in apps we are paying for enterprise tier. Wonder how long it will take the industry to cycle off the bubble.
October 21, 2024 at 1:38 PM