www.paulnaseraudio.com
I went with a fanfare as it felt appropriate. This was so much fun and I learned a lot over the course of the month!
#sounddesign #indiegames #gameaudio #videogamemusic
I went with a fanfare as it felt appropriate. This was so much fun and I learned a lot over the course of the month!
#sounddesign #indiegames #gameaudio #videogamemusic
"Bouncy" patch on @kilohearts.com phaseplant. It’s just a sawtooth wave and a sample of a jawharp each with a modulated filter with a high “Q” setting. The upper register sounds like character dialogue in the style of animal crossing.
#sounddesign #gameaudio #gamesounddesign
"Bouncy" patch on @kilohearts.com phaseplant. It’s just a sawtooth wave and a sample of a jawharp each with a modulated filter with a high “Q” setting. The upper register sounds like character dialogue in the style of animal crossing.
#sounddesign #gameaudio #gamesounddesign
This instantly made me think of the iconic alert sound from metal gear, so I decided to try to recreate it, which turned out to be way tougher than I thought. including the original for comparison.
#sounddesign #videogamesounddesign #videogameaudio
This instantly made me think of the iconic alert sound from metal gear, so I decided to try to recreate it, which turned out to be way tougher than I thought. including the original for comparison.
#sounddesign #videogamesounddesign #videogameaudio
I guess really only the second half of this is the stinger, but liked both chords too much to choose
#sounddesign #videogamemusic
I guess really only the second half of this is the stinger, but liked both chords too much to choose
#sounddesign #videogamemusic
Tricky one today. Made a digital meditation bell from a recording of the bowl from a stand mixer, with a sine wave doubling upper overtones.
#sounddesign #noisevember
Tricky one today. Made a digital meditation bell from a recording of the bowl from a stand mixer, with a sine wave doubling upper overtones.
#sounddesign #noisevember
Recently got phase plant so thought I’d try designing a tiger sound from some noise generators. Might sound a little more like a thunderstorm, but oh well 😅 So much you can do with the modulators!
#sounddesign @kilohearts.com #indiegames
Recently got phase plant so thought I’d try designing a tiger sound from some noise generators. Might sound a little more like a thunderstorm, but oh well 😅 So much you can do with the modulators!
#sounddesign @kilohearts.com #indiegames
Not sure how silky this is, but this track is what I came up with after trying to design a "silky" patch. All (3) tracks come from chipsynth 64 and in the video you can see how you can switch between frames to create a fun bassline
#videogamemusic #indiegames #chiptunes
Not sure how silky this is, but this track is what I came up with after trying to design a "silky" patch. All (3) tracks come from chipsynth 64 and in the video you can see how you can switch between frames to create a fun bassline
#videogamemusic #indiegames #chiptunes
I’ve named my friend’s dialogue character “lil guy.” Poor lil guy got dropped into a vat of acid!
Note: no actual lil guys were harmed in the making of this sound
#sounddesign #foley #videogameaudio #indiegames
I’ve named my friend’s dialogue character “lil guy.” Poor lil guy got dropped into a vat of acid!
Note: no actual lil guys were harmed in the making of this sound
#sounddesign #foley #videogameaudio #indiegames
Went for a full on dream sequence this time (because seeing deja vu as a prompt again gave me semi-actual deja vu!)
Still digging into what chipsynth 64 can do with transposition and wave shape automation inside the plug in.
#sounddesign #videogamemusic #indiegames
Went for a full on dream sequence this time (because seeing deja vu as a prompt again gave me semi-actual deja vu!)
Still digging into what chipsynth 64 can do with transposition and wave shape automation inside the plug in.
#sounddesign #videogamemusic #indiegames
Had fun recording myself crushing a jalapeno, kale and grapes, but wanted to avoid the obvious gore, so I turned the sounds into a futuristic computer like one in Chrono Trigger’s future. Included unprocessed sound for fun/comparison
#sounddesign #indiegames
Had fun recording myself crushing a jalapeno, kale and grapes, but wanted to avoid the obvious gore, so I turned the sounds into a futuristic computer like one in Chrono Trigger’s future. Included unprocessed sound for fun/comparison
#sounddesign #indiegames
This was a tricky one for me! I interpreted hair to be noise (sort of the sound hair makes when it moves?) I also had an instructor in college who called dissonant chords “hairy”, so I threw in some dissonance at the end.
#noisevember #chiptune
This was a tricky one for me! I interpreted hair to be noise (sort of the sound hair makes when it moves?) I also had an instructor in college who called dissonant chords “hairy”, so I threw in some dissonance at the end.
#noisevember #chiptune
Made a patch on infinite flow that was sort of bouncy using flutter and delay, but the “stutter” wasn't random, so I sent it to soundtoys’ tremolator and drew in some random rhythms and faded out the initial patch
#videogamemusic #indiedev
Made a patch on infinite flow that was sort of bouncy using flutter and delay, but the “stutter” wasn't random, so I sent it to soundtoys’ tremolator and drew in some random rhythms and faded out the initial patch
#videogamemusic #indiedev
#sounddesign #indiegames #creature
#sounddesign #indiegames #creature
Simple triangle wave from chipsynth 64 (commodore 64 SID emulation) into a couple delays (one being Soundtoys’ crystallizer with reverse mode, of course lol)
#noisevember #videogamemusic
Simple triangle wave from chipsynth 64 (commodore 64 SID emulation) into a couple delays (one being Soundtoys’ crystallizer with reverse mode, of course lol)
#noisevember #videogamemusic
Played around with a pretty deep plugin that I haven’t used much (Chipsynth C64 by plogue). Will keep tweaking this preset but I learned a lot! The lower register has some fun digital distortion and is more sound design-y while the higher register is more musical
Played around with a pretty deep plugin that I haven’t used much (Chipsynth C64 by plogue). Will keep tweaking this preset but I learned a lot! The lower register has some fun digital distortion and is more sound design-y while the higher register is more musical
I had fun playing with dialogue yesterday, so I included another clip my friend recorded for me. Deja Vu always feels like something weird is going on with time so I tried to give an impression of time slowing and returning to normal.
#sounddesign #indiegames
I had fun playing with dialogue yesterday, so I included another clip my friend recorded for me. Deja Vu always feels like something weird is going on with time so I tried to give an impression of time slowing and returning to normal.
#sounddesign #indiegames
Didn’t have much time today so this one is short, but I imagined a tiny fighter character and thought it was funny. used some dialogue my friend recorded for me a couple years ago
#noisevember #foley #sounddesign #indiegames
Didn’t have much time today so this one is short, but I imagined a tiny fighter character and thought it was funny. used some dialogue my friend recorded for me a couple years ago
#noisevember #foley #sounddesign #indiegames
just a couple B3 instances, a cluster and a single note with a different preset. I’m practicing using a midi controller to control the drawbars
#vgm #noisevember
just a couple B3 instances, a cluster and a single note with a different preset. I’m practicing using a midi controller to control the drawbars
#vgm #noisevember
Had fun designing a patch in Infinite Flow again. glow made me think of a slow attack and bright harmonies
Had fun designing a patch in Infinite Flow again. glow made me think of a slow attack and bright harmonies
Used mostly Silen Audio Infinite Flow synth for this. Fun because there are so many oscillator choices. Also included the sound of a can being crushed. Tried to make it feel like the pressure is rising
#noisevember #sounddesign
Used mostly Silen Audio Infinite Flow synth for this. Fun because there are so many oscillator choices. Also included the sound of a can being crushed. Tried to make it feel like the pressure is rising
#noisevember #sounddesign
I’ve been enjoying recording source material for the sounds i’m sharing. I made this audio logo-ish sound from things recorded around the house (a large coin, a mixing bowl and the sound of tapping on a small harp's soundboard)
I’ve been enjoying recording source material for the sounds i’m sharing. I made this audio logo-ish sound from things recorded around the house (a large coin, a mixing bowl and the sound of tapping on a small harp's soundboard)
First A section of one of my favorite #quincyjones instrumentals, Jessica's Day. Found a transcription of the arrangement for Dizzy's big band and played the sax section parts on a felt piano
#noisevember #jazz
First A section of one of my favorite #quincyjones instrumentals, Jessica's Day. Found a transcription of the arrangement for Dizzy's big band and played the sax section parts on a felt piano
#noisevember #jazz
Don’t have a lot of experience using sampling instruments so had fun turning the sound of my partner biting some toasted bread into this playable sound using arturia’s CMI V recreation
#noisevember #sandiwch
Don’t have a lot of experience using sampling instruments so had fun turning the sound of my partner biting some toasted bread into this playable sound using arturia’s CMI V recreation
#noisevember #sandiwch
super short reimagining of a pokemon attack, using some bubbles recorded this evening and a bunch of things that aren’t bubbles (mouth pops and a nut shell shaker)
#noisevember #indiedev
super short reimagining of a pokemon attack, using some bubbles recorded this evening and a bunch of things that aren’t bubbles (mouth pops and a nut shell shaker)
#noisevember #indiedev