www.paulnaseraudio.com
#vgm #videogamemusic #videogameaudio
youtube.com/shorts/4le5i...
#vgm #videogamemusic #videogameaudio
youtube.com/shorts/4le5i...
#vgm #videogamemusic
#vgm #videogamemusic
#finalfantasy #vgm #gamemusic
youtu.be/85LLjiWDDYQ
#finalfantasy #vgm #gamemusic
youtu.be/85LLjiWDDYQ
Wishlist Samurai Pizza Cats: Blast from the Past on STEAM & EPIC today!
#samuraipizzacats #spcgame
Wishlist Samurai Pizza Cats: Blast from the Past on STEAM & EPIC today!
#samuraipizzacats #spcgame
Also here's a demo using pitch from GapTuner + volume from Wwise Meter to drive a flute player animation 🦴
Also here's a demo using pitch from GapTuner + volume from Wwise Meter to drive a flute player animation 🦴
#indiegames #gamejam #githubgameoff #sounddesign
#indiegames #gamejam #githubgameoff #sounddesign
I went with a fanfare as it felt appropriate. This was so much fun and I learned a lot over the course of the month!
#sounddesign #indiegames #gameaudio #videogamemusic
I went with a fanfare as it felt appropriate. This was so much fun and I learned a lot over the course of the month!
#sounddesign #indiegames #gameaudio #videogamemusic
"Bouncy" patch on @kilohearts.com phaseplant. It’s just a sawtooth wave and a sample of a jawharp each with a modulated filter with a high “Q” setting. The upper register sounds like character dialogue in the style of animal crossing.
#sounddesign #gameaudio #gamesounddesign
"Bouncy" patch on @kilohearts.com phaseplant. It’s just a sawtooth wave and a sample of a jawharp each with a modulated filter with a high “Q” setting. The upper register sounds like character dialogue in the style of animal crossing.
#sounddesign #gameaudio #gamesounddesign
This instantly made me think of the iconic alert sound from metal gear, so I decided to try to recreate it, which turned out to be way tougher than I thought. including the original for comparison.
#sounddesign #videogamesounddesign #videogameaudio
This instantly made me think of the iconic alert sound from metal gear, so I decided to try to recreate it, which turned out to be way tougher than I thought. including the original for comparison.
#sounddesign #videogamesounddesign #videogameaudio
I guess really only the second half of this is the stinger, but liked both chords too much to choose
#sounddesign #videogamemusic
I guess really only the second half of this is the stinger, but liked both chords too much to choose
#sounddesign #videogamemusic
Fractal video from Wikimedia Commons
Made by playing a couple triads and sending them into 2 separate instances of Soundtoys' crystallizer plus one phaseplant patch with 3 layers of delay and pitch modulation.
#sounddesign #ambientmusic
youtu.be/qiiEfcOkwSY
Fractal video from Wikimedia Commons
Made by playing a couple triads and sending them into 2 separate instances of Soundtoys' crystallizer plus one phaseplant patch with 3 layers of delay and pitch modulation.
#sounddesign #ambientmusic
youtu.be/qiiEfcOkwSY
Tricky one today. Made a digital meditation bell from a recording of the bowl from a stand mixer, with a sine wave doubling upper overtones.
#sounddesign #noisevember
Tricky one today. Made a digital meditation bell from a recording of the bowl from a stand mixer, with a sine wave doubling upper overtones.
#sounddesign #noisevember
Recently got phase plant so thought I’d try designing a tiger sound from some noise generators. Might sound a little more like a thunderstorm, but oh well 😅 So much you can do with the modulators!
#sounddesign @kilohearts.com #indiegames
Recently got phase plant so thought I’d try designing a tiger sound from some noise generators. Might sound a little more like a thunderstorm, but oh well 😅 So much you can do with the modulators!
#sounddesign @kilohearts.com #indiegames
Not sure how silky this is, but this track is what I came up with after trying to design a "silky" patch. All (3) tracks come from chipsynth 64 and in the video you can see how you can switch between frames to create a fun bassline
#videogamemusic #indiegames #chiptunes
Not sure how silky this is, but this track is what I came up with after trying to design a "silky" patch. All (3) tracks come from chipsynth 64 and in the video you can see how you can switch between frames to create a fun bassline
#videogamemusic #indiegames #chiptunes
I’ve named my friend’s dialogue character “lil guy.” Poor lil guy got dropped into a vat of acid!
Note: no actual lil guys were harmed in the making of this sound
#sounddesign #foley #videogameaudio #indiegames
I’ve named my friend’s dialogue character “lil guy.” Poor lil guy got dropped into a vat of acid!
Note: no actual lil guys were harmed in the making of this sound
#sounddesign #foley #videogameaudio #indiegames
Went for a full on dream sequence this time (because seeing deja vu as a prompt again gave me semi-actual deja vu!)
Still digging into what chipsynth 64 can do with transposition and wave shape automation inside the plug in.
#sounddesign #videogamemusic #indiegames
Went for a full on dream sequence this time (because seeing deja vu as a prompt again gave me semi-actual deja vu!)
Still digging into what chipsynth 64 can do with transposition and wave shape automation inside the plug in.
#sounddesign #videogamemusic #indiegames
Had fun recording myself crushing a jalapeno, kale and grapes, but wanted to avoid the obvious gore, so I turned the sounds into a futuristic computer like one in Chrono Trigger’s future. Included unprocessed sound for fun/comparison
#sounddesign #indiegames
Had fun recording myself crushing a jalapeno, kale and grapes, but wanted to avoid the obvious gore, so I turned the sounds into a futuristic computer like one in Chrono Trigger’s future. Included unprocessed sound for fun/comparison
#sounddesign #indiegames