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pinssss.bsky.social
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@pinssss.bsky.social
I write comics, I make games, I post in EN/FR. He/him
J'écris des BD, je fais des jeux, je poste en FR/EN. Il/lui
the kitchen biome is coming along nicely & chaotically 🍽️💥
#godot #indiedev #turnbased
November 26, 2025 at 10:49 PM
the new keys do not play
#turnbased #indiedev
November 25, 2025 at 12:26 PM
new biome, new Cursed Keys!
#godot #indiedev #turnbased
November 24, 2025 at 2:02 PM
je pourrais faire ça, pas mal de textes passent par un objet !
mais pour beaucoup d'autres... (cf pièce à conviction)
November 20, 2025 at 9:54 AM
however, i was inspired to add WIP warnings, so there's that
November 20, 2025 at 9:45 AM
With the addition of Infused Stamps, the old "+ damage" relics are redundant, so I've decided to replace their dumb incremental effects with cool qualitative ones 🥰
#Godot #Turnbased #Indiedev
November 14, 2025 at 1:57 PM
more! more stamps! more depth!
November 10, 2025 at 3:41 PM
yes... ha ha ha... yes!
November 10, 2025 at 9:20 AM
there's no way this could go wrong
#godot #gamedev #turnbased
November 6, 2025 at 4:12 PM
it's also worth noting today's episode mark the first appearance of tiny & Tall in the webtoon, because why not!
November 6, 2025 at 10:52 AM
This one is about sports, in a post-apocalyptic context. I'm also editing the first post to add navigation, and the extra paid post is up too, where I ramble and post extra concept/sketches.
November 6, 2025 at 9:50 AM
de fait,
October 31, 2025 at 2:06 PM
psst,
October 30, 2025 at 12:46 PM
It's a silly/serious adventure about a warrior and his bird, going on a Quest to find the Cure for the Common Cold. I hope you enjoy it and bear with my experimental posting!
October 30, 2025 at 11:21 AM
sometimes, i miss drawing these idiots
October 28, 2025 at 4:09 PM
Hi Ryan! Isoterick is a turn-based roguelite where you find random spells, customize them, and frantically cast them at the demons you unwillingly invited in your Magick School. 🧙
October 28, 2025 at 10:05 AM
I'm a long way away from anything, but honestly, seeing the first level from Gleipnir in my brand new framework feels good 🥰
#indiedev #godot #adventuregame
October 24, 2025 at 8:34 PM
having fun on Gleipnir 2 is such a comfort zone for me, like every single house background is just a variation on my ideal home 🥰
#adventuregame #indiedev
October 21, 2025 at 6:41 PM
update on Project Nidavellir: I've made a dialogue system! it's got a couple of fun party tricks, like a memory that'll make my life easier when it comes to saving the game, and conditional lines
#Godot #pointandclick #adventuregame #indiedev
October 20, 2025 at 8:44 PM
i'd like to just maybe improve a bit the oldest backgrounds, because even between the beginning and the end of Gleipnir 1, their quality jumps a bit. (both of these are in 1080p and apparently I've lost my source files)
October 20, 2025 at 3:32 PM
all the pieces are coming together
#indiegame #adventuregame #godot
October 14, 2025 at 9:33 AM
using godot also makes it easier for me to implement my years-old obsession: dynamic rim lights on characters 🥰 (without any normal tomfoolery, i dislike normal tomfoolery)
#godot #adventuregame #indiedev
October 10, 2025 at 12:18 PM
Tu n'as pas rêvé ! En gros, chaque moment de la journée a un sprite "lightmap", assez petit mais scalé sur toute la scène, qui s'applique sur le layer des personnages
October 10, 2025 at 9:31 AM
October 10, 2025 at 8:20 AM
September 10, 2025 at 9:40 AM