Phoenix Indie
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phnxindie.bsky.social
Phoenix Indie
@phnxindie.bsky.social
Hello everyone! This is Phoenix Indie, an aspiring indie game developer.

Current Project: Lizargon, a 2.5D platformer with a focus on speed, agility, momentum, and mastery.
Starting room is done!!! (besides detailing but I plan to do a detailing pass-through closer to the end of area construction).

The rest of the area construction should be faster now that I know what I'm doing 😅🦎⚔️

#indiegame #gamedev #indiegamedev #2dplatformer #godotengine #godotgameengine
September 7, 2025 at 5:15 AM
Base modeling of starting room done! Time for detailing.
🦎⚔️

#gamedev #IndieGameDev #indiedev #GodotEngine #indiegame #2dplatformer
August 23, 2025 at 6:32 AM
Some modelling progress on my game!

Starting room still needs its stylized lighting stuff, but so far looking nice. :]

🦎⚔️

#indiegame #indiegamedev #gamedev #2dplatformer
July 5, 2025 at 11:12 PM
Quite a bit of progress on my game Lizargon over the past three weeks! Biggest one was changes to ceiling jumps and platforms, shown here. :]

other progress:
- dialog bleeps
- interact arrow indicator
- model smear fixes
- progress on first area

🦎⚔️

#indiegamedev #indiegame #gamedev #2dplatformer
June 14, 2025 at 4:28 AM
Weekly progress updates for my game are back! (until Christmas because I'm going to be occupied again then)

This week's progress: more fricking sketching of the game's first area. 😵‍💫

Once this is done, I can begin in-engine construction!

#indiegame #indiegamedev #gamedev #sketch
December 9, 2024 at 4:13 PM
Got the player SFX system in place for my speed-based 2.5D platformer!

Time to make actual sounds, since the ones I have now are just placeholders 😆

#gamedev #gamedevelopment #indiegame #indiegamedev #indiegamedevelopment
November 10, 2024 at 5:20 AM