Phoenix Indie
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phnxindie.bsky.social
Phoenix Indie
@phnxindie.bsky.social
Hello everyone! This is Phoenix Indie, an aspiring indie game developer.

Current Project: Lizargon, a 2.5D platformer with a focus on speed, agility, momentum, and mastery.
Pinned
Starting room is done!!! (besides detailing but I plan to do a detailing pass-through closer to the end of area construction).

The rest of the area construction should be faster now that I know what I'm doing 😅🦎⚔️

#indiegame #gamedev #indiegamedev #2dplatformer #godotengine #godotgameengine
Invented and folded an origami at work over the past few weeks!! I'm really proud of this one.

Folded with triple tissue paper, one side blue one side yellow.

Crease pattern attached. Uses a 42x42 grid.

#ultrakill #origami
September 28, 2025 at 9:09 AM
Starting room is done!!! (besides detailing but I plan to do a detailing pass-through closer to the end of area construction).

The rest of the area construction should be faster now that I know what I'm doing 😅🦎⚔️

#indiegame #gamedev #indiegamedev #2dplatformer #godotengine #godotgameengine
September 7, 2025 at 5:15 AM
Base modeling of starting room done! Time for detailing.
🦎⚔️

#gamedev #IndieGameDev #indiedev #GodotEngine #indiegame #2dplatformer
August 23, 2025 at 6:32 AM
created a joke temporary texture for a painting but this actually kinda works

#indiegamedev #indiegame #3dmodeling #gamedev
August 18, 2025 at 5:02 AM
August 17, 2025 at 5:55 AM
Modelling progress!! 🦎⚔️

#indiegame #indiegamedev #gamedev #2dplatformer #lizard
August 10, 2025 at 1:15 AM
Modelling progress for the starting room!
🦎⚔️

#indiegame #indiegamedev #2dplatformer #gamedev
July 12, 2025 at 8:39 AM
Some modelling progress on my game!

Starting room still needs its stylized lighting stuff, but so far looking nice. :]

🦎⚔️

#indiegame #indiegamedev #gamedev #2dplatformer
July 5, 2025 at 11:12 PM
Quite a bit of progress on my game Lizargon over the past three weeks! Biggest one was changes to ceiling jumps and platforms, shown here. :]

other progress:
- dialog bleeps
- interact arrow indicator
- model smear fixes
- progress on first area

🦎⚔️

#indiegamedev #indiegame #gamedev #2dplatformer
June 14, 2025 at 4:28 AM
gay month
June 2, 2025 at 3:39 AM
back from my unwanted haitus. time to make more progress on my game

#gamedev #indiegamedev #indiegame
May 24, 2025 at 9:54 PM
Hello everyone!!

Still got life on my booty, but I've been able to put a few minutes here and there for Lizargon.

__THE CHANGES__
- added extreme blood and gore to make katanas more realistic
- removed dive, dive roll, or dive jump for realism
April 1, 2025 at 2:34 PM
- IMPORTANT LIZARGON ANNOUNCEMENT -

Hello everybody! So sorry for the silence, life has been sorta porking me for a lack of more professional words. I have a few important things to say that I don't really have time to make a proper video about.
February 5, 2025 at 4:23 PM
Hello everybody! Small break from developing my game Lizargon, I've had some life stuff going on that I've needed to put full attention on. o7

I'll post any progress I can make in the spare morsels of free time, respond to messages and questions, etc.

Have a happy holiday!
🦎⚔️
December 16, 2024 at 8:08 PM
maek gaem
As an indie game dev, what inspires you to make games? Why did you even start? What keeps you motivated to share your finished game?

#gamedev #indiedev #motivation
December 10, 2024 at 6:07 AM
Weekly progress updates for my game are back! (until Christmas because I'm going to be occupied again then)

This week's progress: more fricking sketching of the game's first area. 😵‍💫

Once this is done, I can begin in-engine construction!

#indiegame #indiegamedev #gamedev #sketch
December 9, 2024 at 4:13 PM
THANK YOU ALL FOR 100 BLUESKY FOLLOWERS!!!

No weekly update of my game for Thanksgiving week, I was out of town and enjoying the holiday. :]
December 3, 2024 at 6:04 PM
Reposted by Phoenix Indie
Make art that you think is fuckin sick as hell. Make the shit you never thought you could that you always wanted to see. Beat your insecurity to death and fight to become your own favorite artist.
November 26, 2024 at 5:18 AM
69 BLUESKY FOLLOWERS LETS FRICKING GOOOOOO

In all seriousness, weekly update on my game: worked on the first area's sketch. Gotta make sure it's good!

#indiegame #indiegamedev #solodev #sketch
November 26, 2024 at 1:49 AM
🤤
November 24, 2024 at 4:35 AM
I've been trying to make a game since childhood. Quit for a couple of years due to severe inexperience and frustration.

I've been trying to make my current project, Lizargon, for 3 years now. Plagued with inexperience, lots of learning, lack of time due to personal life, and multiple full restarts.
November 22, 2024 at 5:29 PM
Thanks for the 53 Bluesky followers!

As much as I'd love indie game dev to be my full-time job that isnt the case yet, so best I can do is a sticky note drawing at my current job ¯\_(ツ)_/¯

Weekly progress report of my game sooner or later ;]
November 22, 2024 at 4:51 PM
Reposted by Phoenix Indie
game development is 10% coding, 20% designing, and 70% wondering why the physics engine turned your character into a spaghetti monster
November 20, 2024 at 11:10 PM
screw trying to find sound effects that fit my vision of my game

went to the thrift store, spent 20 bucks, and I'm making my fricking own >:[

#gamedev #indiegamedev #sfx
November 20, 2024 at 2:28 PM
indie game devs rise up 😤
November 19, 2024 at 9:48 PM