"You have your task find out what happens, and report back"
Path Warning is just a friendly way to prevent people being locked out of certain routes.
#gamedev
Path Warning is just a friendly way to prevent people being locked out of certain routes.
#gamedev
The yellow is a permanent trigger and will always occur.
The blue is a temp trigger, and only activates once. Added a global flag so the trigger stays gone after leaving the room and returning!
(next up is attempting to activate dialogue)
#gamedev
The yellow is a permanent trigger and will always occur.
The blue is a temp trigger, and only activates once. Added a global flag so the trigger stays gone after leaving the room and returning!
(next up is attempting to activate dialogue)
#gamedev
Room Transitions are done.
Next up for coding is a proper pause menu, or cutscenes.
THAT and maybe getting a tile art style down. I want to furnish Arthur's Apartment.
#gamedev
Room Transitions are done.
Next up for coding is a proper pause menu, or cutscenes.
THAT and maybe getting a tile art style down. I want to furnish Arthur's Apartment.
#gamedev
Ready for making choices a more easy system.
Portraits, and voices have been added. <3
#gamedev #gamedevelopment
Ready for making choices a more easy system.
Portraits, and voices have been added. <3
#gamedev #gamedevelopment