C++/zig enjoyer. Unreal Engine Debugger by day.
Unhinged solo game dev by night
Vancouver, BC
He/Him
blog: https://peterino.com
DM me your opinions on memory allocation
Should really code for fun more often
Should really code for fun more often
#gamedev #indiedev #programming
#gamedev #indiedev #programming
#gamedev #indiedev #programming
#gamedev #indiedev #programming
Video shows animations on the player controller with the old system snapping between animations and the new system which smoothly blends between
This is a custom game engine written in zig
#zig #indiedev #gamedev
I'm Peter. I make frames go brrr.
Follow me if you like boxes.
I'm Peter. I make frames go brrr.
Follow me if you like boxes.