C++/zig enjoyer. Unreal Engine Debugger by day.
Unhinged solo game dev by night
Vancouver, BC
He/Him
blog: https://peterino.com
DM me your opinions on memory allocation
I'm Peter. I make frames go brrr.
Follow me if you like boxes.
Should really code for fun more often
Should really code for fun more often
#gamedev #indiedev #programming
#gamedev #indiedev #programming
#gamedev #indiedev #programming
#gamedev #indiedev #programming
It's part of a Pay What You Want charity bundle we've organised to raise money for the Autistic Women & Nonbinary Network. Pls share!
itch.io/b/2994/ach-g...
But I still haven't looked past chapter 1 of Real time rendering and done anything more complex in terms of rendering than just color to screen.
Oh also new renderer with SDL3 gpu.
But I still haven't looked past chapter 1 of Real time rendering and done anything more complex in terms of rendering than just color to screen.
Oh also new renderer with SDL3 gpu.
Video shows animations on the player controller with the old system snapping between animations and the new system which smoothly blends between
This is a custom game engine written in zig
#zig #indiedev #gamedev
(Assuming it works) We could all get food and housing and live a life.
Or... it's ends up with elon musk playing factorio while the rest of us are playing as the bugs.
(And his copper to iron ratio would probably be shit.)
(Assuming it works) We could all get food and housing and live a life.
Or... it's ends up with elon musk playing factorio while the rest of us are playing as the bugs.
(And his copper to iron ratio would probably be shit.)
Damn... I hope I didn't infect anyone
Damn... I hope I didn't infect anyone
For hard to solve:
1. See how other people solve similar problems
2. Shelve it for later but keep thinking about it
3. Ask does it really need to be done?
4. Call up my boys (beg for help T_T )
5. Grind at it for months on end
For hard to solve:
1. See how other people solve similar problems
2. Shelve it for later but keep thinking about it
3. Ask does it really need to be done?
4. Call up my boys (beg for help T_T )
5. Grind at it for months on end
1. unreal's become quite heavy and difficult to use on laptops
2. godot was reaally popular this year and made some of the highest quality stuff
3. some dude brought a 3d printer and did a full on hardware project in the span of 48 hours.
1. unreal's become quite heavy and difficult to use on laptops
2. godot was reaally popular this year and made some of the highest quality stuff
3. some dude brought a 3d printer and did a full on hardware project in the span of 48 hours.
I'm Peter. I make frames go brrr.
Follow me if you like boxes.
I'm Peter. I make frames go brrr.
Follow me if you like boxes.