iBarin
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pathbarin.bsky.social
iBarin
@pathbarin.bsky.social
Spent weekend on fps movement. Not much but got it working in 72 events and performance aren't even choking yet!
March 17, 2025 at 3:15 PM
example scene. Image used just for testing.
November 14, 2024 at 7:02 PM
I've played around z height and track generation before. I think it could be used for flying cars pretty smooth.
October 22, 2024 at 10:06 PM