iBarin
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pathbarin.bsky.social
iBarin
@pathbarin.bsky.social
Multi-monitor feature gave me idea to add dark mode to debugger window with dark reader!
May 23, 2025 at 1:38 PM
How about lo-fi version? It will be cool to have low poly version with measuring in pixels (128x128px for example). Also it would be nice to have transparent placeholders for ladders and fences.
March 23, 2025 at 12:25 PM
Spent weekend on fps movement. Not much but got it working in 72 events and performance aren't even choking yet!
March 17, 2025 at 3:15 PM
example scene. Image used just for testing.
November 14, 2024 at 7:02 PM
My bit on #construct tips. Its a quick way to do texture streaming inspired by Disco Elysium. Cut image in pieces, put in folder and switch frames to current row/column. In result you will go from 15K image to running scene of 60Mb with 1k tile size. 1k still large so you can optimize it even more.
November 14, 2024 at 7:01 PM
I've played around z height and track generation before. I think it could be used for flying cars pretty smooth.
October 22, 2024 at 10:06 PM