Owner of Opus Labs store
https://linktr.ee/opus.labs
The layout for this design was tough cos of all the features I needed to show! These are GIF Animations! Oh, I also included an animation sequencer!
Here are the results of many hours in photoshop 💀 I cant wait for the event to open next week!
The layout for this design was tough cos of all the features I needed to show! These are GIF Animations! Oh, I also included an animation sequencer!
Here are the results of many hours in photoshop 💀 I cant wait for the event to open next week!
The layout for this design was tough cos of all the features I needed to show! These are GIF Animations! Oh, I also included an animation sequencer!
Here are the results of many hours in photoshop 💀 I cant wait for the event to open next week!
The layout for this design was tough cos of all the features I needed to show! These are GIF Animations! Oh, I also included an animation sequencer!
Here are the results of many hours in photoshop 💀 I cant wait for the event to open next week!
What's left? All the boring administrative stuff. Packaging everything, checking permissions and preparing the #gothcore #secondlife booth!
What's left? All the boring administrative stuff. Packaging everything, checking permissions and preparing the #gothcore #secondlife booth!
Switching tracks to texturing. Substance Painter is my fav tool for this! Thankfully I paid for this software before Adobe bought them, so mine's the Steam version 😍
This part is most fun!
Switching tracks to texturing. Substance Painter is my fav tool for this! Thankfully I paid for this software before Adobe bought them, so mine's the Steam version 😍
This part is most fun!
Personally, I mix it with Decimate to optimize and just go with my gut feel 😆
Personally, I mix it with Decimate to optimize and just go with my gut feel 😆
Insider Tip: SL Viewers have the temporary mesh option to test meshes without paying each time, but I'd say the test grid's your best friend!
Insider Tip: SL Viewers have the temporary mesh option to test meshes without paying each time, but I'd say the test grid's your best friend!