James Vigor
onevigor.bsky.social
James Vigor
@onevigor.bsky.social
Programming @ groundshatter.bsky.social - Knights in Tight Spaces, BAFTA nominated Fights in Tight Spaces. Author of the science fiction novel, The Reality Exchange.
"Do you think submarines rise when they sink?" - My darling girlfriend
November 5, 2025 at 8:26 PM
Yes, we did release new DLC just last month. No, we are not done!! 👻
Introducing our upcoming DLC:
FRIGHTS IN TIGHT SPACES 👹

Lurking in a sinister manor house, an ancient evil thirsts for a sacrifice. Horrors and otherworldly threats stand between you and your objective.

🎃👻Coming to Steam next Week 👻🎃
October 23, 2025 at 10:03 AM
Reposted by James Vigor
Introducing our upcoming DLC:
FRIGHTS IN TIGHT SPACES 👹

Lurking in a sinister manor house, an ancient evil thirsts for a sacrifice. Horrors and otherworldly threats stand between you and your objective.

🎃👻Coming to Steam next Week 👻🎃
October 22, 2025 at 3:41 PM
I really hope this era we've entered, where opening a game involves waiting 10 minutes for shaders to compile, is a short one. 🙄
October 15, 2025 at 7:07 PM
Fitbit's movement reminders have absolutely no respect for whether there's a cat sleeping on my lap or not.
October 13, 2025 at 9:51 AM
We're giving you something you didn't know you wanted. Agent K has been fantastic to develop. He's a very good boy and can run wherever you need him to be at any time. Fill your deck with pets and treats - he deserves it!
Introducing Agent K9! Your new canine companion. 🐶 (and a good boy)

Our newest Fights in Tight Spaces DLC adds a versatile and highly agile canine companion, as well as new enemies, enhancements, and events.
Out on Steam on 24th September 🦴
September 23, 2025 at 10:30 AM
Barely speaking is still pretty good for a whale. Especially since it was so emotional.
September 11, 2025 at 7:57 PM
Perhaps the gravest sin of Zelda's Wilds era is making Link boring. Next to no reaction in even the most powerful scenes. Not so much as a cocky smirk, or a wistful sigh in the presence of his loves. He looks completely dead inside.

Please, let Link smile.
September 7, 2025 at 11:02 AM
I've learned my lesson about asking for audio advice on Reddit. Apparently if you, as a novice, don't realise you're slightly beyond the scope of what the subreddit is for, the mods will breakdown your door like you've been screaming racial slurs. Why did I ever think Reddit might be a good idea? 😒
August 7, 2025 at 9:35 PM
Do you like escape rooms?

My girlfriend is running a survey and wants to hear your thoughts on them. If you've got a minute or two to spare, we'd really appreciate you filling it out. Thanks! forms.gle/8AatsAr5pFGz...
Customer Research Questionnaire
A research questionnaire looking into customer's opinions of Escape Rooms!
forms.gle
July 18, 2025 at 9:12 AM
My talk at @developconference.com went down really well! It was a fantastic experience and I feel very fortunate for the opportunity.

If you missed it, scan the QR code on the slide below and you can access the entire slideshow with all my speaker notes for your own reference. :)
July 17, 2025 at 9:23 PM
Reposted by James Vigor
The team have touched down at @developconference.com ! Come say hi 👋
July 9, 2025 at 3:21 PM
Reposted by James Vigor
As part of our coding track James Vigor from Ground Shatter explores the challenges in programming roguelike deck builder, Fights in Tight Spaces, and how they were tackled for its fantasy spin-off. #DevelopConf
July 3, 2025 at 3:31 PM
Any legislation that does come into effect that imposes restrictions on game development should be done in a way that does not stifle creativity. It would be tragic if something done FOR gamers ended up robbing us of amazing games because devs are scared.

Lawmakers: talk to indie developers.
July 3, 2025 at 7:31 AM
Stop Killing Games sounds great in theory, but I do have a major concern about it. Maybe it's been addressed already and I've missed it. But what happens to devs who rely on third parties to host their game? Often this is done so that they can leave the game behind and let people keep playing. 1/4
July 3, 2025 at 7:09 AM
Hey, have you tried the Liked Songs playlist on Spotify? It kinda slaps.
July 2, 2025 at 10:00 AM
I subconsciously make the face of the emoji I'm looking for and I hate myself for it.
June 14, 2025 at 5:28 PM
This is Medibody, a twin-stick game where you defeat enemies by breaking chunks off of them, then collecting them before they have a chance to retrieve them. Featuring classic Zelda/Metroidvania style upgrades and progression. #ScreenshotSaturday
June 14, 2025 at 1:47 PM
I've been quietly working quietly on a solo game project on-and-off for a little while now and it's slowly coming together. Might consider showing it off a bit this weekend as a Screenshot Saturday thing. We still do that here, right?
June 12, 2025 at 1:32 PM
Are they still making Final Fantasy XII? I feel like they've announced it fresh every year for the last decade
June 8, 2025 at 6:03 PM
'Now Do it Again, But Better', a look behind the curtain at the development of Knights in Tight Spaces after the success of its predecessor, will be at @developconference.com, Wednesday 9th July, 2pm! #ImASpeaker #developconf
May 29, 2025 at 1:42 PM
Reposted by James Vigor
Huge thanks to @onevigor.bsky.social for speaking tonight at the Bristol Unity Meetup!
May 27, 2025 at 6:27 PM
This is tonight! If you're in Bristol, come along and learn the story of the heroes (programmers) who saved the world (game studio) from evil demons (technical limitations).

How did we build on FITS and make another kick-arse deckbuilder? Come find out!
May 27, 2025 at 2:33 PM
Reposted by James Vigor
This is today! Still spaces available if you want to come along! :)
May 27, 2025 at 10:03 AM
Reposted by James Vigor
A new Bristol Unity Meetup is on the 27th!

@onevigor.bsky.social from Ground Shatter has kindly volunteered to talk about building on the successes of Fights In Tight Spaces to successfully create Knights In Tight Spaces. Really looking forward to it!

RSVP here: www.meetup.com/bristol-unit...
Now Do it Again, But Better – Building on the Success of Fights in Tight Spaces, Tue, May 27, 2025, 7:00 PM | Meetup
Hi everyone, Our next session is a really exciting one from one of our favorite local development studios! [James Vigor](https://www.linkedin.com/in/jamesvigor/) has kind
www.meetup.com
May 12, 2025 at 2:21 PM