Develop:Brighton 2026
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Develop:Brighton 2026
@developconference.com
Develop:Brighton 2026 - 14-16 July | The UK's biggest game developer conference. Bringing together the European game dev community from global superstars to micro indies - since 2006
Friday 3rd April is the deadline for Develop:Star Awards 2026 submissions! Make sure to get your entries in nice and early!

For more info and to enter, visit: www.developconference.com/awards #DevelopStars
February 12, 2026 at 11:18 AM
There's just one week to go to before the deadline to submit a talk for this year's Develop:Brighton! We'd love to hear from you and for you to share your knowledge this July www.developconference.com/get-involved...
February 4, 2026 at 4:05 PM
Reposted by Develop:Brighton 2026
Reminder that our friends at @developconference.com have a deadline for presenters - here are the details The deadline for submissions is 11th February.
Full details can be found here: www.developconference.com/latest-news/...
#gamedev #indiegamedev
Speaker submissions are open
Tandem Events has announced that speaker submissions for Develop:Brighton 2026 are now open until Wednesday 11 February.
www.developconference.com
January 15, 2026 at 12:06 PM
Speaker submissions are now open until Wednesday 11 February! Find out more and submit here: www.developconference.com/get-involved... #developconf
January 13, 2026 at 11:30 AM
Save the date! Develop:Brighton will be returning this year from 14-16 July 2026 at the DoubleTree by Hilton Brighton Metropole.

This year also marks the 20th anniversary of Develop:Brighton, so keep an eye out for exciting news and announcements! #DevelopConf
January 7, 2026 at 2:00 PM
We were joined by Jens Andersson and Pete Ward from Machine Games ahead of their keynote session at Develop:Brighton 2025. Find the full interview here: www.youtube.com/watch?v=RgaN... #DevelopConf
December 9, 2025 at 11:30 AM
We've just uploaded the full list of 2024 Mobile track sessions to YouTube - come and watch some of the most successful studios in mobile game dev share their experiences and top tips.

Find the full list of sessions on our YouTube: www.youtube.com/playlist?lis... #DevelopConf
December 8, 2025 at 12:30 PM
Reposted by Develop:Brighton 2026
I played this when it was in the @developconference.com Indie Showcase and just fell in love with it. Each new mechanic it opens up is like a cute little toy for your mind 😊
LOK Digital will launch on Nintendo Switch December 9th!

In this charming puzzler from @letibus.bsky.social & @raindrinker.bsky.social , learn world-changing words, master their mind-bending effects & help the LOK creatures thrive.

Play the demo and pre-order now
www.draknek.org/nintendo/lok...
December 5, 2025 at 5:16 PM
In 2024, we were joined by Simon Stevnhoved and Kasparas Eindukonis from Massive Entertainment for a session that explored the journey of the sound crew on Avatar: Frontiers of Pandora.

Find the full session here: www.youtube.com/watch?v=_ipT... #DevelopConf
Avatar: Frontiers of Sound Propagation | Develop:Brighton 2024
New gen consoles and modern GPU hardware have opened new opportunities for how sound propagation can be handled in games. In Avatar: Frontiers of Pandora, these new opportunities sent the sound crew…
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December 7, 2025 at 2:01 PM
We've just uploaded the 2024 Indie Bootcamp sessions to YouTube - check out our track playlist for a range of entry-level sessions for students and start-ups across all disciplines. Find it here: www.youtube.com/playlist?lis... #DevelopConf
December 2, 2025 at 12:30 PM
Reposted by Develop:Brighton 2026
Following Jane Perry's keynote session at Develop:Brighton 2025, we sat down with her to discuss the importance of collaboration between actors and developers when creating video games.

Check out the full interview here: youtu.be/RuuW6BARiSs #DevelopConf
November 26, 2025 at 12:15 PM
Following Jane Perry's keynote session at Develop:Brighton 2025, we sat down with her to discuss the importance of collaboration between actors and developers when creating video games.

Check out the full interview here: youtu.be/RuuW6BARiSs #DevelopConf
November 26, 2025 at 12:15 PM
Trying to find and attract the right audience for your game? We've just uploaded the 2024 sessions from the Discoverability track to YouTube which is full of useful tips - you won't want to miss it!

Find the full playlist on YouTube here: www.youtube.com/playlist?lis... #DevelopConf
November 25, 2025 at 12:30 PM
There's something for every designer in our 2024 Design track sessions, which can now be found on YouTube. Find the full playlist of sessions here: www.youtube.com/playlist?lis... #DevelopConf
November 20, 2025 at 11:30 AM
Interested in levelling up your coding skills? You're in luck! We've just uploaded the full 2024 Coding Track session archive to YouTube. Find the full session playlist here: www.youtube.com/playlist?lis... #DevelopConf
November 18, 2025 at 12:30 PM
No matter the size of your studio, there's valuable information to be found for all studio leads from our 2024 Business Track sessions.

Find the full Business Track on our YouTube page here: #DevelopConf
www.youtube.com/playlist?lis...
November 14, 2025 at 11:30 AM
Reposted by Develop:Brighton 2026
We sat down with Code Coven's Tara Mustapha back in July to explore the importance of representation and authenticity when developing games.

Check out the full interview here: www.youtube.com/watch?v=vpo1... #DevelopConf
November 12, 2025 at 12:00 PM
We sat down with Code Coven's Tara Mustapha back in July to explore the importance of representation and authenticity when developing games.

Check out the full interview here: www.youtube.com/watch?v=vpo1... #DevelopConf
November 12, 2025 at 12:00 PM
Interested in learning more about the sound behind Battlefield 2042, Suicide Squad: Kill The Justice League or COCOON? You're in luck!

We've just added the 2024 sessions from our Audio Track to YouTube, including sessions on all three of these titles: #DevelopConf

www.youtube.com/playlist?lis...
Develop: Brighton 2024 | Audio Track Sessions
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November 11, 2025 at 12:45 PM
Reposted by Develop:Brighton 2026
We sat down and chatted with @remedygames.com's @samlakewrites.bsky.social back in July during this year's conference delving into the studio's DNA, and how this can be seen across both Max Payne and Alan Wake.

Check out the full interview here: youtu.be/WoIZcHJ14Vk #DevelopConf
November 5, 2025 at 12:03 PM
We sat down and chatted with @remedygames.com's @samlakewrites.bsky.social back in July during this year's conference delving into the studio's DNA, and how this can be seen across both Max Payne and Alan Wake.

Check out the full interview here: youtu.be/WoIZcHJ14Vk #DevelopConf
November 5, 2025 at 12:03 PM
Artists, this is one for you! We've just added the 2024 sessions from our Art Track to YouTube, so if you didn't make it along for the conference then this is the perfect time to catch up. #DevelopConf

www.youtube.com/playlist?lis...
November 4, 2025 at 2:30 PM
It's spooky season so we're diving into the very British horror story Still Wakes The Deep with this frightfully insightful session with @thechineseroom.co.uk from 2024's conference. #DevelopConf

youtu.be/WGWKOPQ16Xk
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October 31, 2025 at 11:30 AM
It's World Mental Health Day and we're delving into our session archives with Double Fine's talk from 2024 which explored their journey and steps they took to create a better understanding around design philosophies for accessibility and mental health on Psychonauts 2. youtu.be/W17wURWxRRQ
Embracing Mental Health and Accessibility for Psychonauts 2 | Develop:Brighton 2024 - YouTube
In this session Double Fine Productions explored their journey on Psychonauts 2, the steps they took to create a better understanding of what they wanted to accomplish, and lessons they’re taking forward to continue to evolve their design philosophies around accessibility.
youtu.be
October 10, 2025 at 10:03 AM