pfp by tsurudraws
move stick
rotate stick
stick snaps to grid
stick highlights position it will snap to
stick returns to old position if it would snap to a position occupied by another stick
need to make it so the stick has to be entirely inside the grid
move stick
rotate stick
stick snaps to grid
stick highlights position it will snap to
stick returns to old position if it would snap to a position occupied by another stick
need to make it so the stick has to be entirely inside the grid
Resizable grid of tiles with randomly assigned sprites
Border automatically draws around target grid
Tiles Highlight on mouseover
Test Stick
Resizable grid of tiles with randomly assigned sprites
Border automatically draws around target grid
Tiles Highlight on mouseover
Test Stick
It's a 10ft job if ever I saw one, but I like them
It's a 10ft job if ever I saw one, but I like them
Only managed 4 total before night 80. Aspect of Artemis is frankly obscene.
Only managed 4 total before night 80. Aspect of Artemis is frankly obscene.
"expert" difficulty tutorial "ask the hallucinating robot instead of learning"
this isn't a tutorial!!!!
I'm trying to learn!
dieeeeeeeeeeeeeeeeeeeeeeeeeee
"expert" difficulty tutorial "ask the hallucinating robot instead of learning"
this isn't a tutorial!!!!
I'm trying to learn!
dieeeeeeeeeeeeeeeeeeeeeeeeeee
Biablo style inventory management thing, sort of like Backpack Hero, but more autobattler than turn based combat
Biablo style inventory management thing, sort of like Backpack Hero, but more autobattler than turn based combat
People are wrong. All the time. And loudly. People will look a genre defining platformer in the face and say "looks shit" because they have no capacity for imagination.
Fuck 'em.
Make the damn game.
People are wrong. All the time. And loudly. People will look a genre defining platformer in the face and say "looks shit" because they have no capacity for imagination.
Fuck 'em.
Make the damn game.
I've been busy and then I let perfectionism stop me from starting because I wasn't sure I could make things exactly what I wanted, remembered the point is to learn and do silly things, so:
weapon w/ ai based on underground corrupt flying weapons
I've been busy and then I let perfectionism stop me from starting because I wasn't sure I could make things exactly what I wanted, remembered the point is to learn and do silly things, so:
weapon w/ ai based on underground corrupt flying weapons
The dirt slinger is being repurposed to a joke item, but with the added flair of having a hidden quest associated with it, at each stage it will be replaced in the inventory with something else, here is an example of it being transformed into a different dirt item
The dirt slinger is being repurposed to a joke item, but with the added flair of having a hidden quest associated with it, at each stage it will be replaced in the inventory with something else, here is an example of it being transformed into a different dirt item
It moves fast enough to not be noticeable
It moves fast enough to not be noticeable
dynamite boomerang: longer, stronger trail from the fuse, trail now follows the path of the fuse (currently it rotates backwards, I'll have to fix this)
dynamite boomerang: longer, stronger trail from the fuse, trail now follows the path of the fuse (currently it rotates backwards, I'll have to fix this)
Really funny that the songs in this film actually charted like this, like, there was no way they could have known that this would be, more or less, a real image of the charts
Really funny that the songs in this film actually charted like this, like, there was no way they could have known that this would be, more or less, a real image of the charts
First of all I don't believe you.
Second of all, if true, then your stick figure drawing is more useful as a reference than anything an ai can produce.
THE POSE REF FOR MY PFP:
First of all I don't believe you.
Second of all, if true, then your stick figure drawing is more useful as a reference than anything an ai can produce.
THE POSE REF FOR MY PFP:
I made the shadow projectile have a darker shadow thing and then played with trig I could have done on a napkin in the first year of my degree for hours to make these particles get pulled in
I made the shadow projectile have a darker shadow thing and then played with trig I could have done on a napkin in the first year of my degree for hours to make these particles get pulled in
A huge bonus is that everything I'm doing wants to fit the original aesthetic of the game, and as such is massively referenced from art assets made by real professionals, in this case Light's Bane
A huge bonus is that everything I'm doing wants to fit the original aesthetic of the game, and as such is massively referenced from art assets made by real professionals, in this case Light's Bane
Obviously the sprite, sound, and various numebr tuning is yet to be done, I'm still using various placeholders, but the behaviour is done.
Obviously the sprite, sound, and various numebr tuning is yet to be done, I'm still using various placeholders, but the behaviour is done.
Dirt slinger (with placeholder recoloured bone glove sprite)
Boom Boomerang (use at a safe distance)
Crystal Shuriken (proud of the random light colours)
Chlorophyte Ring (need to fix wobbly rotating sprite)
The Atlatl and Tepoztopilli
Dirt slinger (with placeholder recoloured bone glove sprite)
Boom Boomerang (use at a safe distance)
Crystal Shuriken (proud of the random light colours)
Chlorophyte Ring (need to fix wobbly rotating sprite)
The Atlatl and Tepoztopilli