obscuraffff.bsky.social
@obscuraffff.bsky.social
@kayin.moe I think that "artificial difficulty" as a term has use to refer to design patterns where a lack of player agency is used to require a task to take more attempts to make it seem "hard" or like the player "overcame a challenge" when all they really did was grind.
September 10, 2025 at 8:31 AM
Can we place a moratorium on action games that aren't by From Software putting their attack buttons on the shoulder? Reject modernity, return to face button!
February 5, 2025 at 9:10 AM