https://github.com/object01
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#PCGEx #procgen #UnrealEngine #dungeoncrawler
#PCGEx #procgen #UnrealEngine #dungeoncrawler
Behold: a web generated with #PCG hierarchical generation. Thanks to @nebukam.bsky.social for the quick turnaround on a #PCGEx bugfix! ❤️
#UnrealEngine
Behold: a web generated with #PCG hierarchical generation. Thanks to @nebukam.bsky.social for the quick turnaround on a #PCGEx bugfix! ❤️
#UnrealEngine
It's pretty simple; every cell has a chance of spawning a) zero-to-two walls with optional torches, and b) a floor.
Had to tweak the fog *hard* to get it to hide the pop-in/out. 😇
#UnrealEngine #PCG #DungeonCrawler
It's pretty simple; every cell has a chance of spawning a) zero-to-two walls with optional torches, and b) a floor.
Had to tweak the fog *hard* to get it to hide the pop-in/out. 😇
#UnrealEngine #PCG #DungeonCrawler