Reed Molbak
norseboargames.bsky.social
Reed Molbak
@norseboargames.bsky.social
Solo game designer working on Auridia, a metroidvania focused on archeology and exploration

www.norseboargames.com
Auridia's been shortlisted for Best International Game at SXSW Sydney 2025! Great way to wrap up launch week.

I'll have a booth there Oct 17-18, I'm looking forward to my first visit to Sydney!
September 26, 2025 at 8:39 PM
Auridia made it into Steam's new and trending section in China! Huge thank you to my publisher in that region, TrueColor Games!
September 23, 2025 at 4:46 PM
The day's finally here: Auridia has launched! Thanks again to everybody who has tested it, given feedback, or just shown support over the last year or so.

It's 15% off this week, get it here! store.steampowered.com/app/3443080/...
September 22, 2025 at 2:15 PM
Auridia (once again) has a release date, and this one isn't changing! On September 22, you'll be able to explore Auridia and piece together its history in English, Chinese, Japanese, or Korean.
September 11, 2025 at 10:58 PM
A couple big updates!

1) TrueColor Games is publishing Auridia in Asia! It will be translated into Chinese, Japanese, and Korean at launch.

2) To make time for this, I've pushed Auridia's launch back to Sept/Oct (this was decided some time ago, and this is a very late update 😅)
August 20, 2025 at 4:54 PM
I just put it on the store page: Auridia is launching on July 30th!

Here's what I've been working on the last couple of months: new areas, new obstacles, and a new ability.

Wishlist it here: store.steampowered.com/app/3443080/...
June 30, 2025 at 5:36 PM
Auridia's participating in #SteamNextFest! Try out the latest version of the demo -- it's got new challenges, a new journal system, and new music!
June 9, 2025 at 5:42 PM
Hi #PitchYaGame!

Auridia is a non-combat metroidvania where you will:
- Gain fluid movement abilities
- Chain them together to explore a ruin
- Piece together a history of oppression, revolt, and desperation
⁃ Find secrets that should have been left alone
June 6, 2025 at 7:29 PM
Just got Auridia's first piece of fan art, from my dad ❤️
May 19, 2025 at 3:52 PM
I know we're all tired of water level puzzles, but what about *lava* level puzzles?
May 7, 2025 at 5:10 PM
We're on the home stretch! I'm working on environment art for Lyceum Axios, the last area in the game. Unless you count the hidden ones 😁.
April 16, 2025 at 11:19 PM
#LovecraftianDays are here! Check out the Steam event showing you all the games that show you things you're better off not seeing.

And while you're there, try out the new demo for Auridia: store.steampowered.com/app/3638300/...
April 14, 2025 at 5:30 PM
So I spent five hours making procedurally animated tentacles and I really wonder if I should have just drawn them ._.
April 10, 2025 at 4:46 PM
The #LovecraftianDays showcase is coming up next week, and Auridia will be included there!

Check it out to play the latest demo, and see a trailer that shows new, late-game areas after the game takes a bit of a turn.
April 5, 2025 at 4:28 PM
Thanks to everybody who came by the Auridia table last night! Great to see so many people play through the demo. I even learned a few new ways some rooms could be traversed 😂
March 19, 2025 at 8:12 PM
March 13, 2025 at 9:10 PM
Between these two, do folks prefer the line preview or the icon one (or perhaps a different icon?)

I think the line is nice when you *want* to grapple, but it shows up anytime you *can*, and gets kinda intrusive. Not sure if the icon helps.
March 13, 2025 at 9:10 PM
So I started making a tardigrade enemy and...I think it is accidentally too cute 😂
March 10, 2025 at 12:58 AM
The edge of the world
March 6, 2025 at 7:19 PM
Improved the juice on the shield bounce today!
March 2, 2025 at 12:13 AM
While playing around with powerups, I tried out a "reckless mode" that doubles your speed and halves your vision, and the game is challenging for me again 😂
February 28, 2025 at 10:14 PM
Auridia is part of the Days of Ramadan Festival on Steam!

If you like atmospheric worlds, detective work, or plain old platforming challenges, check it out.

Thanks to @seagamethetic.bsky.social for putting this together!

store.steampowered.com/curator/4502...
February 27, 2025 at 8:00 PM
Here's the start of a new lava-based biome. Pushing yourself with Kinesis is back!
February 25, 2025 at 3:43 PM