Nicholas de Lucca
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nicholasdelucca.com
Nicholas de Lucca
@nicholasdelucca.com
♥️ Lover of great games, stories, tech and the people behind them!

🎮 Creative Director & Co-founder @mayor.games
🕹️ Director & Co-founder @acjogospr.org
✈️ Co-founder @pacerwm.com

More info nicholasdelucca.com

Opinions my own

Posts mostly in 🇬🇧, also in 🇧🇷
Reposted by Nicholas de Lucca
🎮 Primeiro Encontro da ACJogos Paraná em Curitiba! 🎮

📅 Data: 26 de fevereiro de 2025 🕢 Horário: 18:30h 🏢 Local: Hipe Innovation Center, Av. Presidente Getúlio Vargas, 557, Curitiba, Paraná 🎫

*Entrada gratuita*

Ingressos no Sympla: www.sympla.com.br/evento/prime...
February 13, 2025 at 3:21 AM
Reposted by Nicholas de Lucca
The most important thing I can tell everyone that I've learned from being a YouTuber who explains how stuff works is that each and every time I thought "this is common knowledge and doesn't need to be explained" I was wrong.
February 3, 2025 at 7:10 PM
Reposted by Nicholas de Lucca
Doing my annual check in on the state of the new years glasses industry and things are looking rough out there
December 31, 2024 at 4:13 AM
Finally got around to try Indiana Jones and The Great Circle.

Went in expecting a first person Uncharted.

Super stoked to discover that it's basically an immersive sim, a mix of Prey/Dishonored, Hitman and Uncharted.

Still in the Vatican level, and I'm loving it so much more than I expected ❤️
December 31, 2024 at 6:54 AM
Reposted by Nicholas de Lucca
real world uses of yellow paint to highlight interactive objects
December 30, 2024 at 4:43 PM
Reposted by Nicholas de Lucca
A better way to frame it is "You may notice yellow paint in games. We talked to experts about why" or something to that effect. The video could stoke imagination, conversation.

Without normalizing more metered discussion around game development, we won't have developers feeling comfortable sharing.
December 30, 2024 at 4:58 PM
Reposted by Nicholas de Lucca
people who lived through the prep work for Y2K are always rightfully defensive about that period of time in computing. NPR should have said “Y2K didn't live up to the hype *BECAUSE* years and billions of dollars were spent on painstaking preparation” and avoided some of the backlash here 😬
npr.org NPR @npr.org · Dec 28
People feared the computer glitch would mean "the end of the world as we know it." Thankfully, Y2K didn't live up to the hype after years and billions of dollars were spent on painstaking preparation.
Y2K seems like a joke now, but in 1999 people were really freaking out
People feared the computer glitch would mean "the end of the world as we know it." Thankfully, Y2K didn't live up to the hype after years and billions of dollars were spent on painstaking preparation.
www.npr.org
December 29, 2024 at 10:21 AM
Reposted by Nicholas de Lucca
the return of Emperor Palpatine was first shown in Fortnite by GEOFF FUCKING KEIGHLEY

NEVER FORGET
December 29, 2024 at 8:34 AM
Reposted by Nicholas de Lucca
2 years ago I responded to a Tweet from @shankmods.bsky.social

It turned into an unforgettable adventure

Shank is a great storyteller, and the video he made chronicling the whole ordeal is truly something special

Even if you have no interest in CRTs, it’s worth a watch!

youtu.be/JfZxOuc9Qwk?...
What Happened to the World's Largest Tube TV?
YouTube video by Shank Mods
youtu.be
December 22, 2024 at 2:09 PM
Reposted by Nicholas de Lucca
2025 is the year people lose trust in Google because of AI slop
I was excited to tell my kids that there's a sequel to Encanto, only to scroll down and learn that Google's AI just completely made this up
December 28, 2024 at 11:25 PM
Reposted by Nicholas de Lucca
Indiana Jones and the Great Circle (#1) and Senua's Saga: Hellblade II (#2) are DigitalFoundry's Best Game Graphics of 2024.

www.youtube.com/watch?v=7vih...
December 28, 2024 at 4:57 PM
Reposted by Nicholas de Lucca
I love the revamping of Game Developer but am tired of all this engineers first - this is what games are - stories.

game != engine (for you nerds)

Also... the every game has to be a totally new thing, that new mechanics are required versus a good version of something is just lazy and exhausting.
One of the biggest questions in 2024 was if developers should move on from Unity and other proprietary engines, and if so, how?

At GDC 2024, developer Rez Graham made a case for building your own engine, outlining the available tools, as well as some pitfalls #GDBestof2024
Why (and how) you should leave Unity and Unreal to make your own engine
Longtime developer Rez Graham shares the advantages (and disadvantages) of building your own tech for indie game development.
www.gamedeveloper.com
December 28, 2024 at 1:31 AM
Reposted by Nicholas de Lucca
December 25, 2024 at 5:00 AM