Natumia
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natumia.bsky.social
Natumia
@natumia.bsky.social
I make games, and play games. Currently addicted to Throne & Liberty and my engine of choice is Godot. Hello!
Using Locke as a placeholder, but poof. You can mow, it saves tiles on restart (positions will come later), and basic animations. It is a spaghetti monster but I think it is turning out well!

#GodotEngine #GameDev
August 5, 2025 at 1:06 AM
So, been working on more... Saving, loading, grass growing, a time system. I am going to post again later tonight or tomorrow showing and seeing it work using real time as a factor of how much grass should grow. But, I'm on break tonight from deving :3c phew~

#GodotEngine #GameDev
August 1, 2025 at 9:13 PM
YAS we have growing grass and flowers to be *taken* care of :3

#GodotEngine #GameDev
August 1, 2025 at 12:00 AM
Been a minute! Got a lot done:
- Rocks that can be pushed.
- Grass and weeds to be mowed.
- When nothing left to mow, level completes.
- Multiple stages.
- Quite a bit under the hood to make developing new stages easier.

Starting to work on assets :D!

#GodotEngine #GameDev
July 30, 2025 at 5:41 PM
Hey, while missing i decided to prototype a game. It's going to be as a puzzle/arcade game but I am leaving room to expand it.

#GodotEngine #GameDev
July 24, 2025 at 12:33 AM
Quick Question for #GameDev:

Refactoring all my hard-coded stuff. Or building from the ground up?

I built my game with lack of direction, so when I started to develop one, I feel my current system of handling the game is cruddy.

Enjoy one of my first videos of grid movement and NPCs
#GodotEngine
July 2, 2025 at 3:45 PM
Listening to retro game tunes and grinding on Albion Online, drop by say hi. needed a break from game dev but check out my boxes and bags! They retain status on map change! so happy about it

twitch.tv/natumia
#GodotEngine #GameDev
July 2, 2025 at 12:30 AM
After 3-hours of debugging hell, I have finally fixed up my dialog windows.

I can nest it on any side, or corner and it works. Sadly the width doesn't shrink.... yet. >:3

Also, thinking of Twitch and/or Youtube of these struggles and games

#GodotEngine #Gamedev
June 26, 2025 at 10:06 PM
I been cooking hard in Godot. Excited with the progress I made in the current project

Obviously with placeholder graphics

#GodotEngine #gamedev
June 25, 2025 at 2:34 AM
A peaceful scene, been working on more the design and less the code this time and it feels like it's building up better.

#gamedev #godotengine #aseprite
March 9, 2025 at 8:40 AM
Taking some time and making sprites just for fun. Bonus points to those of you who know the reference
March 6, 2025 at 4:09 AM