Game designer and developer, currently working at 2K. Creative writer. Professor in sabbatical.
Writes (mostly) in Portuguese and English.
My opinions are my own.
(They even comment something like "now that's the proper way of writing a headline" - which I fully agree, BTW)
(They even comment something like "now that's the proper way of writing a headline" - which I fully agree, BTW)
Don't let the world change your smile.
www.randomactsofkindness.org
(It's Random Acts of Kindness week, BTW. Please help spreading the word. :) )
Don't let the world change your smile.
www.randomactsofkindness.org
(It's Random Acts of Kindness week, BTW. Please help spreading the word. :) )
I really dislike opinions, and love theory based channels (in general).
And I'm open to any suggestions. 😀
I really dislike opinions, and love theory based channels (in general).
And I'm open to any suggestions. 😀
But if I have to enumerate one item, is lack of teamwork.
There's this belief that artists are lonely, geniuses, and all work alone.
And we waste too much time in meetings and alignments because of that.
But if I have to enumerate one item, is lack of teamwork.
There's this belief that artists are lonely, geniuses, and all work alone.
And we waste too much time in meetings and alignments because of that.
I just didn't have a good enough PC back there. I should revisit it, and eventually I will.
I just didn't have a good enough PC back there. I should revisit it, and eventually I will.
Of course I didn't know how to translate into words or concept back there (I was just a kid, I'm not that old :) ), but what fascinated me was the learning curve (which was often terrible in Atari - again, I didn't know what that meant, just had a feeling).
Of course I didn't know how to translate into words or concept back there (I was just a kid, I'm not that old :) ), but what fascinated me was the learning curve (which was often terrible in Atari - again, I didn't know what that meant, just had a feeling).
So, I don't think it's 100% BS, nor it's always the case. Tynan Sylvester is very auteur. So is Hideo Kojima.
Don't make sense to consider just Lucas Pope an auteur because he works "alone".
So, I don't think it's 100% BS, nor it's always the case. Tynan Sylvester is very auteur. So is Hideo Kojima.
Don't make sense to consider just Lucas Pope an auteur because he works "alone".
OTOH, Phantasy Star IV (which I truly love)'s story being 100% linear feels just lazy. The elements were all there.
OTOH, Phantasy Star IV (which I truly love)'s story being 100% linear feels just lazy. The elements were all there.
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Caravaneer 2 is on Steam, BTW.
Caravaneer 2 is on Steam, BTW.
Also, redstone. What a mechanic.
Also, redstone. What a mechanic.
(Keystone Kapers, Atari 2600. Still a great game.)
(Keystone Kapers, Atari 2600. Still a great game.)