Chirag ♏️
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musehive.bsky.social
Chirag ♏️
@musehive.bsky.social
🧚‍♀️ music designer on fable
🧑‍💻 game audio tech fanatic
are these talks going to be recorded for those who can’t make it to GDC? 👀
March 11, 2025 at 2:30 PM
Peek is the GOAT

also surely there is a place for Everything on that list there - incredibly useful to quick search files
February 14, 2025 at 10:22 AM
also on sale currently on steam
January 12, 2025 at 2:17 PM
followed by King Crimson Live at Frejus?

youtu.be/MTDgmt9A2I0?...
King Crimson - Full Show (The Noise - Live At Fréjus 1982)
YouTube video by King Crimson
youtu.be
December 20, 2024 at 9:20 PM
another co-op i’m curious about

youtu.be/aM8eS9PKLKU?...
Stage Fright - Official Reveal Trailer | The Game Awards 2024
YouTube video by IGN
youtu.be
December 13, 2024 at 12:43 PM
well done! do you mean the same script for music segments? i doubt it since it's not an audio source.

however you can use the object.create command to add custom cues using the following arguments. fun fact: you can even use object.set

www.audiokinetic.com/en/library/e...
Documentation | Audiokinetic
Audiokinetic - The global leader in interactive audio technology.
www.audiokinetic.com
December 13, 2024 at 9:31 AM
yea you’re probably correct on the music front - i need to stop putting on my analysis hat and just enjoy the music like a normal person haha
December 10, 2024 at 9:41 PM
@gg-gia.bsky.social and i were talking about how Troy sounds so much like a young Harrison Ford its uncanny - also a very fun game from the couple of hours we’ve played it! i’m still unsure about the music if i like it - might be a personal thing though haha
December 10, 2024 at 11:05 AM
i know at least one person who mentioned about this going to 70% off this morning haha - glad it’s back to 90% - very kind of you 🫡
November 28, 2024 at 3:18 PM
yea don’t be afraid to do deep dive ones and keep them separate from your main reel - think it might serve you better to do that.

funnily i do have examples for that as well from the same project i worked on - again only for some inspiration! hope it helps!

youtube.com/playlist?lis...
Audio Implementation for Helix - Multiplayer FPS game - YouTube
Helix is a multiplayer-FPS game released by Coffee Bean Interactive. This game's audio has been implemented using Unreal's native audio system, along with Ww...
youtube.com
November 28, 2024 at 1:47 PM
haven’t made one in a few years but i can share what landed me my junior audio tech role - more just for inspiration

i like the flow of this is how i did it-> this is how it sounds. but you can choose to go for what flow suits you/your clips. aim for something less than 3 mins

vimeo.com/661976785
Audio Implementation Reel - Chirag Machhar
This is "Audio Implementation Reel - Chirag Machhar" by Chirag Machhar on Vimeo, the home for high quality videos and the people who love them.
vimeo.com
November 28, 2024 at 12:14 PM
DT990 pro all the way for everything from mixing, making music and designing sounds - i don’t think i can go back to closed back ever again - they sound a bit unnatural to me. that being said i do tend to check my reverb dials on DT770 to compare as i tend to go overboard with open back
November 28, 2024 at 11:49 AM
event tick sure gets a bad rep doesn't it? if you dint know this already you can change the tick interval (in secs) by going into class defaults of bp to something that is more suitable to your needs - especially if you know that the bp won't require anything in future to update on every frame
November 27, 2024 at 5:27 PM
here to say i’m so bad at making both that i gave myself tummy aches when kneading dough at home 😭🤣 now i get ready to go shana rotis and aloo parathas 😇
November 25, 2024 at 8:59 AM
great interview - really curious about the movie now!
November 24, 2024 at 5:15 PM