moonshell
moonshell2.bsky.social
moonshell
@moonshell2.bsky.social
gamedev?
Reposted by moonshell
Another experimental custom vfx volume modifier for meshes + custom particle processor.

selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor

#gamedev #godotengine #vfx #rtvfx #wip
April 22, 2025 at 11:14 PM
Reposted by moonshell
I made a @tool script to make changing the level sequence in Hazard Pay trivial.

Piggy-backing on the Line2D node, I can use the point index to determine the Level order, and the position (after snapped to the TileMapLayer) to instantiate the LevelSelect scene. Nice!

#Godot #GodotTips #GameDev
December 21, 2024 at 4:45 PM
Reposted by moonshell
Hello everyone! I've been experimenting with some different ways of rendering a fluid simulation, and made a video about the journey over here: youtu.be/kOkfC5fLfgE
Coding Adventure: Rendering Fluids
YouTube video by Sebastian Lague
youtu.be
December 6, 2024 at 11:50 AM
Reposted by moonshell
We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post:

godotengine.org/article/godo...
Godot Foundation Update December 2024
We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.
godotengine.org
December 2, 2024 at 6:03 PM
I made a sokoban puzzle game where you play as a worm for a game jam. Check it out if you're interested! There's ~30 minutes of content

itch.io/jam/pizza-ja...

#godot #gamejam #gamedev
Rate Early Bird by moonshell31, Little baboon for Pizza Jam (✨Pizza Prize!✨)
For PizzaJam2024
itch.io
November 24, 2024 at 11:15 PM
any there any good informative gamedev / game design podcasts?

#gamedev
November 16, 2024 at 6:19 PM
I find that I'm always more motivated to work on my game in a team. Thats why the only game jams I've finished have been team projects. Anyone else feel similarly?

#gamedev
November 11, 2024 at 2:39 PM
TOOL the goat!
November 11, 2024 at 2:30 PM
acerola's new vid is DOPE!
November 4, 2024 at 2:29 PM
Reposted by moonshell
Shader Artists!
Here's a super handy reference for the formulas behind Photoshop's blending modes✨
October 31, 2024 at 4:58 PM
why is this app so buggy??? I added a bunch of feeds, check back the next day, and they're all gone. I can't re-add them either, they're gone from the list!
October 18, 2024 at 8:57 PM
can someone please convince me to read House of Leaves its been on my desk for 2 months but I have yet to turn a page
October 18, 2024 at 12:17 AM