selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor
#gamedev #godotengine #vfx #rtvfx #wip
selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor
#gamedev #godotengine #vfx #rtvfx #wip
Piggy-backing on the Line2D node, I can use the point index to determine the Level order, and the position (after snapped to the TileMapLayer) to instantiate the LevelSelect scene. Nice!
#Godot #GodotTips #GameDev
Piggy-backing on the Line2D node, I can use the point index to determine the Level order, and the position (after snapped to the TileMapLayer) to instantiate the LevelSelect scene. Nice!
#Godot #GodotTips #GameDev
godotengine.org/article/godo...
godotengine.org/article/godo...
itch.io/jam/pizza-ja...
#godot #gamejam #gamedev
itch.io/jam/pizza-ja...
#godot #gamejam #gamedev
#gamedev
#gamedev
Here's a super handy reference for the formulas behind Photoshop's blending modes✨
Here's a super handy reference for the formulas behind Photoshop's blending modes✨