Spencer Goldade / Monkey's Lunch
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monkeyslunch.bsky.social
Spencer Goldade / Monkey's Lunch
@monkeyslunch.bsky.social
Spencer (he/him).
Autistic product & design leader by day, #TTRPG designer and player by night. Bug & Claw coming soon!

🇨🇦🌈🧠

🚯No NFT 🚯No AI
I just image searched the demon baby from the first episode and started laughing again. haha
The rest of the lore is so good, though!
November 10, 2025 at 11:46 PM
Have applied in Alberta for our next round. Got notification, eventually, that we should be able to book them within a month or so.
What an (intentionally) convoluted mess. I hate this conservative government so much.
November 10, 2025 at 11:46 PM
I realized that I really like all the lore and (like most new shows and movies) it's the bad/overused CG that ruins parts of it for me.
November 10, 2025 at 11:42 PM
The effects of infection and resonance - Bug & Claw Devlog 38
The effects of infection and resonance - Devlog #38 - Bug & Claw
Both infection and resonance play a big part in Bug & Claw, but in what ways?
bugandclaw.com
November 10, 2025 at 9:22 PM
Check out the design principles and themes of Bug & Claw in devlog #36
Design principles and themes - devlog #36 - Bug & Claw
The following design principles and themes have been particularly useful to Bug & Claw's development as of late as I start to trim a lot of things back.
bugandclaw.com
November 9, 2025 at 3:32 PM
🔨🪓 Check out Bug & Claw's 35th devlog for general equipment, items, and some rare things...
General items - Devlog #35 - Bug & Claw
Outlining some of the general items of Bug & Claw, as well as a few of the rare ones like crystal-based objects.
bugandclaw.com
November 7, 2025 at 7:20 PM