Continuously learning and innovating!
you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
#godot
You can try latest beta of v0.2 here: github.com/text-forge/t...
#godot
You can try latest beta of v0.2 here: github.com/text-forge/t...
#godot
You can try latest beta of v0.2 here: github.com/text-forge/t...
#godot
You can try latest beta of v0.2 here: github.com/text-forge/t...
Text Forge is language agnostic, so you can use any language you want (or make your own language🤨); A new update for #webdev tools published at the same time:
#text-forge
Try this lightweight and lightning-fast editor here:
Text Forge is language agnostic, so you can use any language you want (or make your own language🤨); A new update for #webdev tools published at the same time:
#text-forge
Try this lightweight and lightning-fast editor here:
Try this lightweight and lightning-fast editor here:
#godotengine #webdev
Try it now⬇️
#godotengine #webdev
Try it now⬇️
Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin:
godotengine.org/article/dev-...
Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin:
godotengine.org/article/dev-...
Modular by design, Minimal by default!
Try it out:
🔗 github.com/text-forge/text-forge/releases/tag/v0.1.0-beta
#TextForge#GodotEngine#GameDev#OpenSource#DevTools
Modular by design, Minimal by default!
Try it out:
🔗 github.com/text-forge/text-forge/releases/tag/v0.1.0-beta
#TextForge#GodotEngine#GameDev#OpenSource#DevTools
Featuring a dedicated signal logger to keep track of emission!
Monitor every signal connection in your scene, log it to inspect it later and take control of that monstrous event bus of yours!
github.com/yannlemos/Si...
#indiedev #gamedev
Featuring a dedicated signal logger to keep track of emission!
Monitor every signal connection in your scene, log it to inspect it later and take control of that monstrous event bus of yours!
github.com/yannlemos/Si...
#indiedev #gamedev
New Feature: Panels itch.io/blog/983408/...
Text Forge, Simplicity to start, power to grow! Work with your code editor as your coworker with highly extendable structure.
New Feature: Panels itch.io/blog/983408/...
Text Forge, Simplicity to start, power to grow! Work with your code editor as your coworker with highly extendable structure.
🧩 Every new language adds ~2KB. That’s it!
💬 Join the in github discussion: "What makes a good editor?"
🔗 github.com/mkh-user/Tex...
#Godot #OpenSource #DevTools #ModularDesign
🧩 Every new language adds ~2KB. That’s it!
💬 Join the in github discussion: "What makes a good editor?"
🔗 github.com/mkh-user/Tex...
#Godot #OpenSource #DevTools #ModularDesign
github.com/mkh-user/GPr...
#gamedev #godotengine
github.com/mkh-user/GPr...
#gamedev #godotengine
I recently published a post about GProgress, a player progress management plugin. This plugin is a module for Godot that can manage players progress and related things in game!
#gamedev #godotengine
Read more in this thread...
With multiple users, save and load progress, auto-save, backup, encrypt and compress, etc.
I will share more details in dev progress! 🚀
#gamedev
#godotenigne
I recently published a post about GProgress, a player progress management plugin. This plugin is a module for Godot that can manage players progress and related things in game!
#gamedev #godotengine
Read more in this thread...
With multiple users, save and load progress, auto-save, backup, encrypt and compress, etc.
I will share more details in dev progress! 🚀
#gamedev
#godotenigne
With multiple users, save and load progress, auto-save, backup, encrypt and compress, etc.
I will share more details in dev progress! 🚀
#gamedev
#godotenigne
SLib is a powerful, lightweight, and highly customizable utility library built to streamline development in Godot. Now available directly in Godot, making installation easier than ever!
🔗 [GitHub Repository](github.com/Subject-Team...)
SLib is a powerful, lightweight, and highly customizable utility library built to streamline development in Godot. Now available directly in Godot, making installation easier than ever!
🔗 [GitHub Repository](github.com/Subject-Team...)