Mahan Khalili | Software Developer
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mkh-user.bsky.social
Mahan Khalili | Software Developer
@mkh-user.bsky.social
Software developer with expertise in Python, Godot, and plugin creation. Passionate about health informatics, database management, and merging creativity with technology.

Continuously learning and innovating!
Reposted by Mahan Khalili | Software Developer
🚀🚀Text Forge code editor 0.2 is finally stable!

you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
December 17, 2025 at 10:58 AM
🚀🚀Text Forge code editor 0.2 is finally stable!

you can see more information and release notes in its new website:
text-forge.github.io
Built with #Godot
#TextForge
December 17, 2025 at 10:58 AM
Reposted by Mahan Khalili | Software Developer
Text Forge v0.2 is here, bursting with fresh features after a month-long wait! Unleash your creativity with themes and explore the new internal marketplace – a universe of possibilities, now is for you with this latest update!
#godot

You can try latest beta of v0.2 here: github.com/text-forge/t...
October 14, 2025 at 3:11 PM
Text Forge v0.2 is here, bursting with fresh features after a month-long wait! Unleash your creativity with themes and explore the new internal marketplace – a universe of possibilities, now is for you with this latest update!
#godot

You can try latest beta of v0.2 here: github.com/text-forge/t...
October 14, 2025 at 3:11 PM
First stable version of Text Forge released! Open source and modular code editor built with #godot #godotegnine
Text Forge is language agnostic, so you can use any language you want (or make your own language🤨); A new update for #webdev tools published at the same time:
#text-forge
Text Forge is stable! Customize with panels, scripts, plugins, translation, and formatter. Use command palette, autocomplete, linting, and outline. Preview, profile, and backup automatically. All-in-one editor for exceptional experiences.
Try this lightweight and lightning-fast editor here:
Release v0.1.0-stable · text-forge/text-forge
📦 Text Forge 0.1.0-stable – Stable Release Editing, exactly how you feel it Release Date: 30 August 2025 Status: Stable – First Public Release Engine: Godot v4.4.1.stable.official [49a5bc7b6] Licen...
github.com
August 30, 2025 at 12:17 PM
Text Forge is stable! Customize with panels, scripts, plugins, translation, and formatter. Use command palette, autocomplete, linting, and outline. Preview, profile, and backup automatically. All-in-one editor for exceptional experiences.
Try this lightweight and lightning-fast editor here:
Release v0.1.0-stable · text-forge/text-forge
📦 Text Forge 0.1.0-stable – Stable Release Editing, exactly how you feel it Release Date: 30 August 2025 Status: Stable – First Public Release Engine: Godot v4.4.1.stable.official [49a5bc7b6] Licen...
github.com
August 30, 2025 at 11:46 AM
The HTML code outline feature in Text Forge is finally here—transform how you explore and edit with a sweeping overview and swift navigation. Pair that with an automated formatter and highlighter, and coding becomes smoother, faster, and more intuitive than ever.
#godotengine #webdev
Try it now⬇️
August 26, 2025 at 9:43 AM
Reposted by Mahan Khalili | Software Developer
It's been a long journey, but we're at the tail-end of 4.5's beta cycle at last!

Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 6 – Godot Engine
One more for the road!
godotengine.org
August 21, 2025 at 9:00 PM
Text Forge 0.1 Beta is out! Lightweight code editor built with #Godot - now with panels, commands, extensions & tons of action scripts.
Modular by design, Minimal by default!
Try it out:
🔗 github.com/text-forge/text-forge/releases/tag/v0.1.0-beta

#TextForge#GodotEngine#GameDev#OpenSource#DevTools
Release 0.1.0 - Beta · text-forge/text-forge
📦 Text Forge 0.1.0-beta1 – Beta Release Release Date: 27 July 2025 Status: Beta / Public Preview Engine: Godot v4.4.1.stable.official [49a5bc7b6] License: MIT 🚀 What’s New Help menu (ocb31a3, 5c...
github.com
July 28, 2025 at 12:09 PM
Reposted by Mahan Khalili | Software Developer
#SignalLens 1.4 is out for Godot 4.3+! 🎉

Featuring a dedicated signal logger to keep track of emission!

Monitor every signal connection in your scene, log it to inspect it later and take control of that monstrous event bus of yours!

github.com/yannlemos/Si...

#indiedev #gamedev
July 8, 2025 at 7:35 PM
New post in Text Forge dev log, an open source and modular code editor:
New Feature: Panels itch.io/blog/983408/...

Text Forge, Simplicity to start, power to grow! Work with your code editor as your coworker with highly extendable structure.
New Feature: Panels
Text Forge was updated to a lot of new features, one of these features is supporting for panels. For now, you can have panels in left, right, or bottom of your editor. And there are two panels: Notifi...
itch.io
July 10, 2025 at 7:02 AM
🚀 Just released: Text Forge 0.1, A modular, language-agnostic code editor built with Godot — light and deeply customizable.
🧩 Every new language adds ~2KB. That’s it!
💬 Join the in github discussion: "What makes a good editor?"
🔗 github.com/mkh-user/Tex...
#Godot #OpenSource #DevTools #ModularDesign
Release 0.1 - Dev 1 · mkh-user/Text-Forge
📦 Text Forge 0.1-Dev1 – Development Preview Release Date: 30 June 2025 Status: Development / Preview Engine: Built with Godot v4.4.1.stable.official [49a5bc7b6] License: MIT 🚀 Added Initial proje...
github.com
June 30, 2025 at 7:43 AM
GProgress is now in first beta release of v0.2, with some updates and a lot of fixes thanks to users. get it now for free here and feel free to share your ideas and comments here or in github! 🚀
github.com/mkh-user/GPr...
#gamedev #godotengine
June 25, 2025 at 7:04 AM
GProgress, What and why?
I recently published a post about GProgress, a player progress management plugin. This plugin is a module for Godot that can manage players progress and related things in game!
#gamedev #godotengine
Read more in this thread...
I'm completing a project called GProgress, an all-in-one Godot 4 tool for managing player progress in the game with a lot of capabilities

With multiple users, save and load progress, auto-save, backup, encrypt and compress, etc.

I will share more details in dev progress! 🚀
#gamedev
#godotenigne
June 9, 2025 at 12:19 PM
I'm completing a project called GProgress, an all-in-one Godot 4 tool for managing player progress in the game with a lot of capabilities

With multiple users, save and load progress, auto-save, backup, encrypt and compress, etc.

I will share more details in dev progress! 🚀
#gamedev
#godotenigne
June 9, 2025 at 8:16 AM
🚀Introducing SLib – The Essential Utility Library for Godot!

SLib is a powerful, lightweight, and highly customizable utility library built to streamline development in Godot. Now available directly in Godot, making installation easier than ever!

🔗 [GitHub Repository](github.com/Subject-Team...)
GitHub - Subject-Team/SLib: Subject Library: Useful Codes For GDScript, Improve your code with best ready-made functions!
Subject Library: Useful Codes For GDScript, Improve your code with best ready-made functions! - Subject-Team/SLib
github.com
June 3, 2025 at 3:08 PM