Michael Le
michael-le.dev
Michael Le
@michael-le.dev
Reposted by Michael Le
godot-rust v0.4 released!

Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!

godot-rust.github.io/dev/septembe...
September 2025 dev update
godot-rust
godot-rust.github.io
September 29, 2025 at 10:35 PM
Reposted by Michael Le
☁️🍃
May 1, 2025 at 5:37 PM
Reposted by Michael Le
Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...
Bevy 0.16
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
April 24, 2025 at 8:08 PM
Reposted by Michael Le
March 30, 2025 at 11:51 PM
Reposted by Michael Le
what 10 frames of hitstop looks like #gamedev #indiedev (should take a page out of Sakurai's hitstop video and make the hitting character vibrate a bit too, maybe)
March 27, 2025 at 4:04 AM