shingpapi
shingpapi.bsky.social
shingpapi
@shingpapi.bsky.social
Come join my discord: https://discord.gg/PbC7eqD (all announcements, infos, pings will be there for sure)
sea of _____ #gamedev #indiedev
December 28, 2025 at 4:02 PM
rearranging parties #gamedev #indiedev
December 26, 2025 at 11:30 PM
not planning to make a horror game anytime soon but.. #gamedev #indiedev
December 25, 2025 at 4:16 AM
experimented with minimalist color palette for a bit to minimize the amount of work (environment, models etc) but I think it's better to preserve skin color still, although the retro vibe is interesting #gamedev #indiedev
December 23, 2025 at 5:00 PM
benefits of being able to adjust chest size: characters can now have motherly/queenly aura unlike before (only using one mesh base right now and don't want to pay for anymore models) #gamedev #indiedev
December 22, 2025 at 3:33 PM
innovative new way to censor certain bits #gamedev #indiedev
December 22, 2025 at 7:30 AM
magic trick
December 21, 2025 at 6:32 PM
testing a new character design, may have been inspired by my favorite game of the past while #gamedev #indiedev
December 21, 2025 at 2:15 PM
cloaked units from my auto-battler game (furthest one along of my prototypes) #gamedev #indiedev
December 20, 2025 at 5:35 PM
I used shader and a lot of maths to get this done, and I showed it to a friend and he told me about just interpolating between two meshes instead. Probably a better solution, except I didn't want to touch blender or pay anyone yet for this, and maths is free #gamedev #indiedev
December 19, 2025 at 7:43 PM
clip from a month or so back, testing obstacles, even though I don't really know if they make the game more or less fun #gamedev #indiedev
December 17, 2025 at 2:36 PM
alternate outfit test from many weeks back (and showing off some shoulder blades)
December 16, 2025 at 3:08 PM
milk dudes
December 15, 2025 at 6:47 AM
all the single babies
December 13, 2025 at 6:19 PM
prototype from a while back when I was trying out a game where you can only shoot forward (inspired by a browser game) and was curious how it'd feel with a 3D perspective. Feels weird not being able to shoot sideways though #gamedev #indiedev
December 13, 2025 at 6:46 AM
milk :) the mesh for the milk part inside was made with blender's shrinkwrap and then i used a vertex shader to adjust the top based on fill %. for some reason the blender part was 10x harder than writing the shader
December 8, 2025 at 2:32 AM
hjello
December 7, 2025 at 6:29 AM
bought silksong yesterday, gonna have to stop playing it my productivity went way down
September 20, 2025 at 10:57 AM
frog
July 14, 2025 at 10:43 AM
my gacha game's summoning animation #gamedev #indiedev
July 8, 2025 at 4:56 PM
could have been a "sell unit" button but.. #gamedev #indiedev
July 5, 2025 at 8:05 PM
only devs would appreciate this but, presenting, the world's juiciest dear imgui buttons. if you check hover state of buttons the sky's your limit with juicing these.. #gamedev #indiedev
July 4, 2025 at 5:56 PM
i heard horse girls are popular now
July 3, 2025 at 4:35 PM
I tried to uh.. make her look like one of them princesses from a certain big media company but my spaghetti hair tech can't do braids yet so she ends up looking more like a nun #gamedev #indiedev
July 2, 2025 at 4:54 PM
non-developers have no idea how much work goes into UI.. #gamedev
July 1, 2025 at 7:53 PM