I feel like this game is emblematic of the rot at the heart of JRPGs as a genre: 12 hours of content stretched to 60. As a prequel, nothing is allowed to happen in the story. We have a giant ensemble cast of characters very few of whom are interesting. I can't stand it
While playing RDR1 I realized that Rockstar has a South Park-like cynicism that I find frustrating. Every NPC is either evil, insane, an idiot, or childishly naive -- or a combination of the four. The game's good but the story struggles with sincerity, which it needs
A viewer put this on my schedule 6 years ago. Several thousands of hours later I released a video essay about the game that I'm very proud of. I love OSRS, there's nothing else like it. A game about labor, insulated from Capital's worst impulses
A viewer put this on my schedule 6 years ago. Several thousands of hours later I released a video essay about the game that I'm very proud of. I love OSRS, there's nothing else like it. A game about labor, insulated from Capital's worst impulses
It's hard to talk about this game without spoiling it, so, IYKYK. The core "trick" of the game really worked on me, I think it was a brilliant way to put you in Senua's mind. One of the rare games that justifies incredibly high-fidelity graphics in my opinion
These two photos are over 6.5 years apart.
These two photos are over 6.5 years apart.