Matt Oztalay (He/Him)
banner
mattoztalay.bsky.social
Matt Oztalay (He/Him)
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.

#TechArt #UnrealEngine #GameDev
I had to start condensing down to one lanyard per show.
September 16, 2025 at 10:52 PM
Alright y’all, we’re starting the trek to #UnrealFest Bali! I’ve got a couple of cool talks that I can’t wait to share. And maybe this year I don’t lose my voice? No guarantees.

Who all am I gonna see there?
June 21, 2025 at 1:26 PM
There’s a lot going on, as ever, but I wanted to take a moment to say I had so much fun at #UnrealFest in Orlando!

Big shout-out to our Events team for putting together another great show. And a massive thanks to everyone who attended, we do this for you and you make it great!

Onwards to Bali!
June 8, 2025 at 11:56 PM
We’ve still got tickets left for #UnrealFest Orlando, June 2–5! Covering a lot of ground with this show, including mobile game development, Chaos physics, building large open worlds, and more. Register here: www.unrealengine.com/en-US/events...
April 29, 2025 at 7:37 PM
I found a marginalia for @crowtoed.bsky.social
April 6, 2025 at 9:42 PM
#GDC2025 is happening soon, and I'll be up on stage presenting the Crash Course for New #UnrealEngine Developers. Will it be an hour of me yelling about how much I love the engine? Probably. Will you learn something? Hopefully!
March 8, 2025 at 4:39 PM
New profile pic, while I’m (majestically) trying to figure out #AdventOfCode
December 25, 2024 at 6:05 PM
Spotify Wrapped is out, show me your Nintendo Year in Review.

(You can see pretty clearly when Satisfactory 1.0 and Balatro on iOS dropped)
December 19, 2024 at 4:22 PM
Silence, mortals! A Diamond is talking. #DeltaAirlines
December 8, 2024 at 8:42 PM
We got the dub! #detroitlions #onepride
November 28, 2024 at 9:07 PM
In the meantime, I can share my love and appreciation for whoever is in charge of sourcing Delta’s in-flight entertainment. There’s always at least one, sometimes two or three, absolute batshit deep cuts.
November 23, 2024 at 5:30 PM
Made it into my first starter pack. Gonna have to start posting more #UETips. Stay tuned, new followers!
November 23, 2024 at 2:48 PM
Traveling to London for the weekend and enjoying the perks along the way.
November 16, 2024 at 1:52 AM
Just a couple of lines in the #UnrealEngine 5.5 Release notes from me. It's the little tings that help!
November 13, 2024 at 7:19 PM
Repost with a banger pic of you
November 13, 2024 at 2:08 AM
How do we feel about breakfast sandwiches?
November 11, 2024 at 2:29 PM
Well that’s not something you see every day.
November 10, 2024 at 3:10 PM
Dog tax for the new platform
November 8, 2024 at 2:43 PM