Marcel - .*
marcel.dot-asterisk.nl.ap.brid.gy
Marcel - .*
@marcel.dot-asterisk.nl.ap.brid.gy
Hi! I make videogames and everything that has to do with them.

Please check out https://businesscard.dot-asterisk.nl

🌉 bridged from ⁂ https://social.dot-asterisk.nl/@marcel, follow @ap.brid.gy to interact
To give an idea on another scene, I've altered the base color a bit (any color works) and this one has a different dot size :)
December 19, 2025 at 2:24 PM
#indiedev #godot #shader

Fixed some bugs in #jugglestardx and got rid of pretty much all physics jank. Wanted to explore something else today and wrote a generic dot matrix shader.

It works on a screen space basis but you can just chuck it on a […]

[Original post on social.dot-asterisk.nl]
December 19, 2025 at 2:23 PM
Positive reception from the playtesters at #godotfest for Juggle Star DX so far. I'm happy people are enjoying it so much :)

#gamedev #godot #GodotFest #godotengine #munich
November 11, 2025 at 3:17 PM
November 11, 2025 at 9:01 AM
Managed to get the game running again on my bootlegged Switch. The just released high performance mode makes it run considerably well. Pretty much everything else runs out of the box somehow with a few quirks. Best part is that I don't need to deal with anything Nintendo this way 😆
November 8, 2025 at 12:06 PM
Basically like me switching between nihilism and absurdism (I much prefer the latter).
November 6, 2025 at 9:19 PM
November 6, 2025 at 9:15 PM