🧢 CTPO by day. 🛠️ Tinkerer by night.
https://www.maeevick.com
I notice I actually never presented myself.
I'm Aurel (aka Maeevick)
For 20 years I've been building software for others.
Now I'm building the games and stories I've always wanted to make.
A quick intro 🧵 [1/4]
I notice I actually never presented myself.
I'm Aurel (aka Maeevick)
For 20 years I've been building software for others.
Now I'm building the games and stories I've always wanted to make.
A quick intro 🧵 [1/4]
I notice I actually never presented myself.
I'm Aurel (aka Maeevick)
For 20 years I've been building software for others.
Now I'm building the games and stories I've always wanted to make.
A quick intro 🧵 [1/4]
Hybrid HTML/CSS + Canvas approach working well
Still top-down but enough to work on the cat and the core stealth mechanics 🎯
Embrace "full canvas" or keep the "hybrid"? The flexibility is tempting... 😵💫
#gamedev #gamejam #indiegame
Hybrid HTML/CSS + Canvas approach working well
Still top-down but enough to work on the cat and the core stealth mechanics 🎯
Embrace "full canvas" or keep the "hybrid"? The flexibility is tempting... 😵💫
#gamedev #gamejam #indiegame
Added some random window generation, and a potted plant. I plan to make the window sizes differ on each floor, and add the ability to knock the potted plants off the window sills.
Breaking things, and disturbing the peace, will increase your score.
Added some random window generation, and a potted plant. I plan to make the window sizes differ on each floor, and add the ability to knock the potted plants off the window sills.
Breaking things, and disturbing the peace, will increase your score.
js13kgames.com/2025/blog/su...
#gamedev #gamedevjs #competition #submit #form #indiedev #indiegames #JavaScript #HTML5
js13kgames.com/2025/blog/su...
#gamedev #gamedevjs #competition #submit #form #indiedev #indiegames #JavaScript #HTML5
When procrastination meets "CTO's holidays"... 😵
But, here's what's brewing:
- Cellular Automata + Recursive Backtracking
- Witch AI: Lazy → Suspicious → Aggressive
- Light/Shadow focus gameplay
And indeed 9 lives to win...
#gamedev #gamejam #indiegame
When procrastination meets "CTO's holidays"... 😵
But, here's what's brewing:
- Cellular Automata + Recursive Backtracking
- Witch AI: Lazy → Suspicious → Aggressive
- Light/Shadow focus gameplay
And indeed 9 lives to win...
#gamedev #gamejam #indiegame
✓ You’ve got JavaScript.
✓ You’ve got 13KB.
Join the byte-sized battle for glory, swag, and bragging rights.
This year’s #js13k theme: black cat 🐈⬛ → js13kgames.com
✓ You’ve got JavaScript.
✓ You’ve got 13KB.
Join the byte-sized battle for glory, swag, and bragging rights.
This year’s #js13k theme: black cat 🐈⬛ → js13kgames.com
I'm returning to #LittleJS from @frankforce.bsky.social, and @vite.dev as my build tool.
Working title is "Miss Fortune" - I want to lean in hard into superstitions as part of the theme, and gameplay.
Starting @ 7.66 KB compressed - lets go!
I'm returning to #LittleJS from @frankforce.bsky.social, and @vite.dev as my build tool.
Working title is "Miss Fortune" - I want to lean in hard into superstitions as part of the theme, and gameplay.
Starting @ 7.66 KB compressed - lets go!
Can you escape the Witches' Tower and avoid the old sorceresses hunting you, sneaking from shadows to shadows? 🎱
If I say: turn-based tactical stealth puzzle game for #js13k 2025, what's your feeling?
Follow for the dev journey! 👀
#gamedev #gamejam #indiegame
Can you escape the Witches' Tower and avoid the old sorceresses hunting you, sneaking from shadows to shadows? 🎱
If I say: turn-based tactical stealth puzzle game for #js13k 2025, what's your feeling?
Follow for the dev journey! 👀
#gamedev #gamejam #indiegame
What ideas does this spark for you?
#gamedev #gamejam #indiegame
What ideas does this spark for you?
#gamedev #gamejam #indiegame
🙏🙏🙏🙏
Leaving 20k subs behind for this 😬
youtube.com/shorts/rD3lI...
#gamedev #indiedev #gaming
🙏🙏🙏🙏
Leaving 20k subs behind for this 😬
youtube.com/shorts/rD3lI...
#gamedev #indiedev #gaming
Leaving opponent's zone?
Dodge roll vs tackle roll.
Success = smooth moves
Failure = faceplant
#gamedev #indiedev #buildinpublic
🧵 1/5
Leaving opponent's zone?
Dodge roll vs tackle roll.
Success = smooth moves
Failure = faceplant
#gamedev #indiedev #buildinpublic
🧵 1/5
Follow the dev adventure!
#gamedev #buildinpublic #sideproject
🧵 1/8
Follow the dev adventure!
#gamedev #buildinpublic #sideproject
🧵 1/8
A thread on debugging game mechanics & programming shame
#gamedev #buildinpublic
🧵 1/9
A thread on debugging game mechanics & programming shame
#gamedev #buildinpublic
🧵 1/9
Walking into my lab, walls covered in diagrams, scattered notes on the floor, empty coffee cups everywhere
Welcome to another chaotic experiment at The Tinkerer's Tournament! #gamedev
🧵 1/10
Walking into my lab, walls covered in diagrams, scattered notes on the floor, empty coffee cups everywhere
Welcome to another chaotic experiment at The Tinkerer's Tournament! #gamedev
🧵 1/10
Just planned a tiny dev log about The Tinkerer's Tournament adventure and my transition from Svelte 4 to 5 with its mystical runes.
Want a peek? Full story on my Substack this evening 🗞️
open.substack.com/pub/maeevick...
#gamedev #svelte #webdev
Just planned a tiny dev log about The Tinkerer's Tournament adventure and my transition from Svelte 4 to 5 with its mystical runes.
Want a peek? Full story on my Substack this evening 🗞️
open.substack.com/pub/maeevick...
#gamedev #svelte #webdev
This week, I trapped myself in the over-engineering rabbit hole while working on my game The Tinkerer's Tournament.
Three things blow on my nose #gamedev #softwareengineering
🧵 1/7
This week, I trapped myself in the over-engineering rabbit hole while working on my game The Tinkerer's Tournament.
Three things blow on my nose #gamedev #softwareengineering
🧵 1/7
Not talking about fancy tools but simple ones:
- paper 📄
- pencil 🖍️
- sticky notes 🟨
Sometimes, the simplest way is the most effective.
🧵 1/6
Not talking about fancy tools but simple ones:
- paper 📄
- pencil 🖍️
- sticky notes 🟨
Sometimes, the simplest way is the most effective.
🧵 1/6
Time to map some game rules and bring them to life! 🎮
Time to map some game rules and bring them to life! 🎮
Time to activate "explosive creativity" mode (a.k.a. Bonkers) 🧠
Time to activate "explosive creativity" mode (a.k.a. Bonkers) 🧠