Luc Sweers
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lucsweersvfx.bsky.social
Luc Sweers
@lucsweersvfx.bsky.social
Lead Technical Artist @ Silkroad Studios
Scriptable Tools (and Geometry Script) has been an absolute game changer! It opened up so many possibilities for tools to be used by artists and designers alike. Thank you for the brilliant work you did on it!
December 12, 2025 at 10:04 PM
Ah right! Yeah, unfortunately that doesn't work on non-landscape meshes.. Vertex Colors are difficult to sample without converting your mesh to a dynamic mesh first, so I think multiple meshes would be a better fit! (Or having a custom tool to separate your mesh into multiple meshes at the end)
October 15, 2025 at 6:57 AM
If you differentiate your sounds via Physical Materials, then you can do this pretty easily in your landscape material! You can use the "Landscape Physical Material Output" node for this. Each layer will then output their own assigned Physical Material for you to read and use as data for your sound!
October 15, 2025 at 6:26 AM
For me, visualising everything has been the game changer! Debug UIs, VisLogs, Draw Debug Shapes, all of it. Even for materials, visualise what is actually happening, and it makes debugging that much more efficient.
If it changes dynamically; visualise it.
August 18, 2025 at 2:27 PM
It might be worth looking at FlowGraph (from MothCocoon)! You can create custom nodes for the editor and fully dictate how it progresses. Should give a nice overview, I've used it before on a few projects and like it a lot!
May 13, 2025 at 1:14 PM
Not really, no. It still allows your child components to have their own transforms, so it shouldn't cause any issues!
April 25, 2025 at 8:36 AM
You can swap the scene root for a billboard component! That'll achieve the effect you want :)

If you drag the billboard component into the scene root, you'll be able to set it as the root, and then just delete the old scene component.
April 25, 2025 at 6:18 AM
I hope you'll feel better soon, Kate! 👃
April 15, 2025 at 12:11 AM
You got this! If it helps, don't be ashamed to take notes on what you're doing, and commenting your work; it's a great habit! And will make it easier to digest!
March 24, 2025 at 11:41 PM
Absolutely! I'm currently just finishing up a few things so I can post and display what you can do with the new Scriptable Tools system, in combination with Niagara and HLSL 😊

But of course! My DMs should be open (I think at least, couldn't find a setting to change it?) whenever you want some help!
March 20, 2025 at 2:19 PM
Wonderful to see you learning Blueprints!

Feel free to let me know if you need some help with certain aspects, always happy to help out!
March 19, 2025 at 2:02 PM