Lucho Casamajor
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luchocasamajor.bsky.social
Lucho Casamajor
@luchocasamajor.bsky.social
"We play as inescapable consequence of being able to learn things" - Brian Upton, 'The Aesthetic of Play'

✍ Head of Pedagogy and Editor at El Cuaderno Azul
🃏 Boardgame & videogame designer
👾 Godot novice
🧉 Argentinian
🧀 Risotto cultist
Here's how it plays: your goal is to climb. First you decide which and how many holds to attempt, then you do them. Holds have a number; to reach it you flip one card of your deck and spend support from holds previously climbed. Each success scores but one failure and you fall back to the bottom!
March 23, 2025 at 8:40 PM
Here's the path making mechanic! You can connect holds when's your turn to climb and those connections stay in place for other players as well!
March 15, 2025 at 1:15 PM