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On the left, old version with incorrect mesh transforms.
On the right, new version that works properly.
On the left, old version with incorrect mesh transforms.
On the right, new version that works properly.
(I'm gonna go hard on you :D)
(I'm gonna go hard on you :D)
There are two types of poison spitting statues. They have different IDs and different collisions, but they both do the same thing.
There are two types of poison spitting statues. They have different IDs and different collisions, but they both do the same thing.
This release is dated March 8th 2014, which is one week before the PS3 title release and one month and a half before the PC.
It does not have arxan, and can load engine config files.
This release is dated March 8th 2014, which is one week before the PS3 title release and one month and a half before the PC.
It does not have arxan, and can load engine config files.
Right now, debug drawing gets antialiasing (which makes it look smoother) but not all the other post processing effects such as bloom, depth of field and motion blur.
I believe I found the spot where the devs originally placed it.
Right now, debug drawing gets antialiasing (which makes it look smoother) but not all the other post processing effects such as bloom, depth of field and motion blur.
I believe I found the spot where the devs originally placed it.
(EventKeyGuide display + info)
(EventKeyGuide display + info)
I made a new CCM tool to convert fnt to CCM, and the result is SO much better.
I made a new CCM tool to convert fnt to CCM, and the result is SO much better.
This is an ugly ass console fr.
This is an ugly ass console fr.
This took me 3 hours in total lol, cakewalk compared to DS2.
This took me 3 hours in total lol, cakewalk compared to DS2.
Also, a brief fun fact about killplanes themselves: touching them is not enough, you need to start falling to die.
Also, a brief fun fact about killplanes themselves: touching them is not enough, you need to start falling to die.