Tom (gamedev, writing, filmmaking)
litttom.bsky.social
Tom (gamedev, writing, filmmaking)
@litttom.bsky.social
Making games, and occasionally some film stuff too. Mostly at the moment working on sonsgorod.com
Well put!
February 16, 2025 at 3:17 PM
Really interested to see how it all plays out, such a left field play from From with this title
February 16, 2025 at 3:16 PM
Love the idea, would also make gift-giving of games more meaningful like it used to be. I wonder what the physical media should be… rare to see a CD/DVD drive on a PC these days
January 6, 2025 at 11:43 AM
I’d call it a shame if so, it always felt clunky to me. I’d rather the story reacts to my actions appropriately instead of reading my aura to decide how things will develop, and locking off options based on me not having enough good guy or bad guy points from earlier in the game
January 6, 2025 at 9:42 AM
It feels like a wasted opportunity because the setting offers such a broad license to make artifacts really strange. In Stalker 3 I want artifacts to turn me invisible, grow mutant claws in place of arms or make copies of me like a psy-dog
December 23, 2024 at 10:46 AM
I find I only generate ideas when I’m engaged in recording them. Rarely do thoughts come to me in the shower and I write them down, more often I have to start writing before they come
December 17, 2024 at 11:02 PM
Thanks! I do follow that discord but the event bot had gone very quiet… until this month it seems!
December 17, 2024 at 10:36 PM
Is there a good place to track these? I know Steam festivals are a big deal but they’re pretty thin on the ground as any given project will likely only meet the requirements of one or two per year
December 17, 2024 at 10:15 PM
My beef is being constantly told that my variable names don’t match conventions… despite them matching everything else in the codebase. Can’t a guy have his own conventions?
December 14, 2024 at 11:44 PM
Looking forward to this!
December 10, 2024 at 9:23 AM
I see a loose tooth getting swallowed… looks fun!
November 30, 2024 at 12:07 AM
Love them all! Extra love for the first one, so evocative, I feel dust in my throat just looking at it
November 27, 2024 at 10:51 PM
Really looking forward to see what they'll do with this
November 27, 2024 at 9:57 AM
I left it intentionally open to interpretation, but yes it's a good thought! I think PvP roguelites are pretty thin on the ground so it's hard to find comparisons... I was imagining as well roguelites that might have a separate PvP mode to the main game, not necessarily roguelite itself
November 24, 2024 at 8:55 PM
Dice are a good idea... something to think about for V2, thanks!
November 22, 2024 at 8:00 PM